broodwarmaps.net banner

BWMN Time
11/14/2019
06:52
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (2)Abahus Kymon 0.95 : 2010, 01, 22 14:38
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3989 (2)Abahus Kymon 0.95 128*128frontliner1.0betaground

The map has been rated 49 times and got a total of 51 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


frontliner
I made this map especially for my Youtube hero Husky.

Took me all saturday and sunday
frontliner
UPDATE - Abahus Kydan 0.92

- I've made the mineral 'passage' stack 5x0
- Further widened map to prevent Terran Turtling
- added 2 backdoor building stacks of x5 (overmind coccoon and nydus canal). The nydus canal (x5) allows for small units to move through, the overmind coccoon (x5) is harder to kill but allows for large units to pass and more at a time.
- The ultralisk cavern (x5) blocking the mineral only near the bridge needs to be killed before combat units may occupy it. Workers may move there through the double mineral stack (5x 0 mineral).
Gnom
I like it, but it seems a little T>P
dont you think?
frontliner
There should be plenty of room to push out... A lot of alternate paths
JungleTerrain
expoes suck, where do you expand after the natural expansion?
frontliner
your advice please? I've done my best to balance this map.. why do ppl always act like my maps are ugly imbalanced pieces of shit
JungleTerrain
all i said is that your expoes are really bad, i mean, realistically why would you expand to the minonly? It's too exposed, and it obviously has no gas. The other bases are too hard/far to get to.

If you don't like criticisms, well thats not my prob.
frontliner
JT
sorry for being cranky, it's just the tone that ticks me off sometimes, especially when I put a lot of effort into something.

On point you are right, expo after nat is too hard to secure. I may change my map severely now.

thank you
frontliner
0.93;
- Added Islands to corners
- changed layout of expoes next to bridge, added gas. Added mineral 'jump' for workers, 5x defiler mound stack hinders ground combat units from entering
- Improved pathing.
- Mountain expoes are now min only.
- nearest min only (next to nats) are now defendable.
-added more deco
-changed layout of nats
XeLious
Frontliner they do that becuase they are a bunch of elitist high school kids.

They still haven't grown out of the highschool mindset. If you hadn't noticed, there a circle jerk going on here and they only badmouth random people!!!!!!!!

Never expect starcraft players to not be pompous. Its how they keep from feeling pathetic. These kids might as well get together every night and give each other hand jobs.
modified by XeLious
XeLious
Gay/
|/
|
|
|
v
frontliner
minor updates to layout and functionality
LasTCursE
why 90% of the expos on this map are so tiny that you can barely make anything else than the CC/Nexus ?
frontliner
- Reworked all minerals and geyser layouts
- changed expoes layouts
- minor changes to terrain
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Tunnel Vision
Newest updates:
  (8)tosky
  (4)191110 005
  (4)Atropos_1.02
  (2)FataL_Combat_
  (4)Polypoid 1.05v
  (6)Parallel World
  (2)UGEUMCHI 0.982b
  (4)Cyclops_1.4
  (3)Inner Coven
  (4)Pharos 0.91
MOTM
  • month 9:
      (2)Neo_Noahs Ark_..
  • MOTW
  • week 2015.36:
      (4)Heartbeat
  • Main Forum
  • BWMN ..(JungleTerr)
  • P Buf..(Freakling)
  • Ho to..(RonLaforge)
  • Is th..(gnom)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Questi..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake