| Pr0nogo | | |
| Analyse my GMCS markers. There's a lot of tank holes on this map, and the concept doesn't look to good. |
| spinesheath | | |
| Gas directly to the left of the CC/Nex/Hatch is fast, gas to the right never is fast. Gas at the top is also fast. |
| Pr0nogo | | |
No. Look at the article on this. Right/Top is fast, left/bottom is slow.
EDIT: I am wrong. modified by Pr0nogo |
| JungleTerrain | | |
Mains are unplayable, or just extremely awkward/bothersome to play in. modified by JungleTerrain |
| Pr0nogo | | |
| The mains are also technically tankable. |
| Man.Magic | | |
Please post any complaints or ideas. modified by Man.Magic |
| JungleTerrain | | |
or you can just change the picture here on the website.. modified by JungleTerrain |
| ProTosS4EveR | | |

you can't stack disruptive webs, it fucks up everything modified by ProTosS4EveR |
| Man.Magic | | |
| @Protoss4Ever: Updated! Thank you. |
| LasTCursE | | |
Sprites suck.. modified by LasTCursE |
| neobowman | | |
Actual constructive criticism:
The map is just too strangely constructed to be playable. The layout is really weird and it's hard to get around. It should resemble the pro maps more. Try making a map of your own similar to Lost Temple or something first, and then trying something of your own. |