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Last update for (2)Invaders : 2010, 02, 02 20:43
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4005 (2)Invaders 128*96Man.Magic0.3finalhybrid

The map has been rated 45 times and got a total of 14 points
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Comments:   GMCS (0 elements)


Pr0nogo
Analyse my GMCS markers. There's a lot of tank holes on this map, and the concept doesn't look to good.
spinesheath
Gas directly to the left of the CC/Nex/Hatch is fast, gas to the right never is fast. Gas at the top is also fast.
Pr0nogo
No. Look at the article on this. Right/Top is fast, left/bottom is slow.

EDIT: I am wrong.
modified by Pr0nogo
JungleTerrain
Mains are unplayable, or just extremely awkward/bothersome to play in.
modified by JungleTerrain
Pr0nogo
The mains are also technically tankable.
Man.Magic
Please post any complaints or ideas.
modified by Man.Magic
JungleTerrain
or you can just change the picture here on the website..
modified by JungleTerrain
ProTosS4EveR

you can't stack disruptive webs, it fucks up everything
modified by ProTosS4EveR
Man.Magic
@Protoss4Ever: Updated! Thank you.
LasTCursE
Sprites suck..
modified by LasTCursE
neobowman
Actual constructive criticism:

The map is just too strangely constructed to be playable. The layout is really weird and it's hard to get around. It should resemble the pro maps more. Try making a map of your own similar to Lost Temple or something first, and then trying something of your own.
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