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Last update for (0)Custom Jungle Ramps : 2010, 03, 05 20:21
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4048 (0)Custom Jungle Ramps otherExcel Excel0.7experimentalother

The map has been rated 71 times and got a total of 47 points

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Comments:   GMCS (0 elements)

Just some ramps I blended to replace the ubiquitous "standard" ramps. They are size- and build-tested to be approximately the same as normal ramps, but vision is different in that you only need to step onto the ramp to see up the cliff, rather than have to move halfway up before vision is granted. (If anyone can fix that without compromising the blending, please do help! I want these to be fully usable in melee.)

So far I only have 6 orientations (really, only 4, since the top/bottom direction ramps seriously suck). I will update this map when I get more blends done.
Use ramp tiles in the middle, not high ground tiles. There are certain ramp tiles that grant visibility and have their own misfire percentage characteristics. You'll have to test this.
I started that way but noticed that ramp tiles blend poorly and screw up the aesthetics.


Check the ramps here:

They seem to be the "standard" ones used around here, and ramp edges have to look like the ones in there if ramp tiles are to be used; I can't find an easy way to blend it with high dirt cliff.
modified by Aristocrat
these look like the ones in sc2!:)
They are pretty nice, should be fun to use for an exchange from the normal ones. Downloaded :)

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