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Last update for (4)Deroutement : 2012, 03, 24 03:30
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|4478|| (4)Deroutement|| 128*128||ArcTimes||0.5||beta||ground|
The map has been rated 50 times and got a total of 25 points
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Well, definetly is difficult to play but... i think you can play on it :D
First i tried to make just one nat with double path, but it was f***ing imba. A terran would rape you with the first attack. It didn't matter what, an fd, an strong fd, a drop, or even siege expand lol.
But then i changed so there are "2 nats" but you can choose the path. You can scout normally using the mineral (that also helps the terran walling of the 2 ramps) and the geyser.
Regards, i hope you like it D:!! really.
EDIT: I noticed that the mineral in the base in 2 doesn't help walling in the 2 ramps, i fixed that.
modified by ArcTimes
|Come on guys, comment D:|
|Just cause buildings doesnt make mine :o|
Honestly it doesnt look that playable. o.o
making it 4 player makes it really hard to have weird nat.
|The idea was that depending in what nat a player choose, the path distance is different. It can be really short and really large.|
|I kinda like this but it looks weird |
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