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CardinalAllin | | | 11th May 2012
Version 1.0 Torrent
A 2vs2 player map where allies spawn together under Use Map Settings.
Features:
1. Defeat screen only when you and your allies have all died.
2. Map is greyed out at the start of the game rather than blacked out, so the layout of bases and terrain is visible.
3. Slots for two observers.
4. Cover tiles. The green squares below the ramps create a 50% chance to miss a ranged attack. Similar to darkswarm, projectiles are displaced so the point of impact is closer to the firing unit. Splash damage still affects units fully.
17th May 2012
Version 2.0 Torrent
-Added expansion at 6 and 12 o clock.
-Added paths to the 3 and 9 o clock.
-Moved minerals at 2nd naturals and at 3/9 o clock bases to inside edge. modified by CardinalAllin | NegativeZero | | | Looks very good so far.
I'm not sure yet whether I agree with adding bases at 12 and 6. It might be a good idea since the 3 and 9 bases are fairly vulnerable, so the extra bases would allow both players to safely take a 3rd - however, fighting over bases makes the game more interesting. Maybe add the bases but make them min only? That way you'll still want to eventually take the 3 and 9 for the 3rd gas.
Another concern of mine is that the more open forward natural is actually too easy to defend. I haven't checked the map in scmdraft yet, but it looks like the choke there can be walled with only 1 building, plus units can shoot down from the high ground in the main. I'm not sure what you intended to happen, but it looks like people could just wall that choke plus the smaller bridge instead of walling the protected natural. Maybe that's what you wanted idk, I personally prefer expansions on team maps to be more vulnerable.
Looking forward to the finished version, I'll probably use it in games with friends! | asiantraceur | | | Gonna wait till you deco it...I know gameplay is way more important than looking pretty but the plainess just bothers me xD...other than that seems like a pretty good map...but please decorate it :D | CrystalDrag | | | Tankss | CardinalAllin | | | 17th May 2012
Version 2.0 Torrent
-Added expansion at 6 and 12 o clock.
-Added paths to the 3 and 9 o clock.
-Moved minerals at 2nd naturals and at 3/9 o clock bases to inside edge. |
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