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Last update for (4)Causality : 2015, 01, 22 16:00
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4760 (4)Causality 128*128J1NX0.1betaground

The map has been rated 48 times and got a total of 5 points
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Comments:   GMCS (0 elements)


CardinalAllin
Yeah this is a cool map too. You probably want to already, but think about putting in more unbuildable ground outside the nats.
J1NX
Sure. I am not focus on this map right now.
The copy-pasting is not done yet.
Next time, i will update it.

I dont like this map so much, feels plain and boring.

Only idea which come to my mind right now, is adding bridges to those islands,
but dont know if this gonna serve any purpose.
Need think about it more.

Ideas?
modified by J1NX
CardinalAllin
Hmm,
You could add bridges to the islands yeah, and you could add two horizontal ridges to the middle of the map maybe?
J1NX
Here is the new middle.
Its turns out diferently then i want to.
But, it fits to the map nicely, so i probably leave it like this.
modified by J1NX
Freakling
Looks nice.
Also looks too easy for terrans to control 4 expos, whereas also offering great opportunities to deny opponent's 3rd/4th with tank drops on those low ground drop zones. Horizontal matchup vs. T will be very painful.
CardinalAllin
Wow thats alot of editing work. Nice. The centre looks fun for fun strategically.
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