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Last update for (4) Aperture 0.32 : 2022, 07, 18 16:25
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4847 (4) Aperture 0.32 128*12810cheon000.2betaground

The map has been rated 57 times and got a total of 13 points
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Comments:   GMCS (0 elements)


10cheon00
background: spore colony * 1, protoss temple * 5
Crimson)S(hadow
pathing doesn't seem too bad if zergs rally their 3rd hatch between the ramp/natural, i'll play some games on it later

IMO make nats more muta harassable, there shouldn't be space for terrans to build turrets behind mineral lines, esp in a map where T has a very easy third
10cheon00
//what is IMO?? i can\'t understand...;(
i will third minerals re-position. at least turret can build?
modified by 10cheon00
joust85
IMO = "In my opinion"
10cheon00
oh, thanks
ummm... temples count reduce. maybe 3? or 4?
CardinalAllin
Fun little ramps out of the naturals :)
3EcArdIo
Nice concept though!
modified by 3EcArdIo
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