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Last update for (2)Chateau0.60 : 2017, 04, 17 00:15
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4896 (2)Chateau0.60 128*96Noah2nd0.1betaground

The map has been rated 62 times and got a total of 5 points
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Comments:   GMCS (0 elements)


Noah2nd
Another Heimdall.

Chateau is fort(fortress) in french.

I want fight without draw line.
But I want player have 3rd gas expands to stable.

This is the map that combines the two things I wanted.
(Oh, It will need to test. exactly.)

AND
It is important to fight while get the hill.
Like a Baek du dae gan(백두대간).
modified by Noah2nd
modified by Noah2nd
Freakling
This looks like it lacks a unifying concept. Everything looks kind of thrown in there without much congruence. There isn't even a rel rush path, pathing is split across the left and right sides in a weird manner, some of the wide ramps seem to lead to nowhere and there isn't much reason to use that huge middle plateau for anything.
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