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Last update for (4)Sign Of The North 0.9 : 2017, 10, 26 17:24
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4988 (4)Sign Of The North 0.9 128*128CIGC)Darkstar2.3betaground

The map has been rated 24 times and got a total of 55 points
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Comments:   GMCS (0 elements)


darkstar
My most recent map. It's intended to be a map for standard play. I started with the good old Fighting Spirit and ended up adding more high ground play and outer bases (6 and 9) which are more difficult to defend and open up for a more active game style instead of turteling your way through the game.

My first attempt at decorating the map with some custom terrain is seen in the center where i fused the "ruins" terrain with bridges and ramps.

This is the first version which is still up for changes and needs ground doodads at many areas.
darkstar
Protoss wall for FE are too far out on the map, i noticed this while playtesting and will adjust the cliffs in the naturals.
darkstar
Updated:

- less space between Nexus/CC and wall ins at natural locations
- changed 12 and 6 o'clock bases to add high ground advantage and go more with the general theme of the map
- added decorations for 12 and 6 o'clock
DarkstaR
Updated

- found some pathing issues on bridges and eliminated them
- finished ground doodads for all areas
- improved center transitions from ruin to dirt
modified by DarkstaR
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