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Last update for (2)Marshmallow Toast0p92 : 2018, 09, 27 02:16
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5071 (2)Marshmallow Toast0p92 otherJukado1.3betaground

The map has been rated 4 times and got a total of 5 points
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You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Jukado
*UPDATE* 26th September 2018: Version 0.92 released

There is also a "no fog" version available here:
(2)Marshmallow Toast0p92Fog.scx click here to download

In association with GamerBread TM.

Changelog:

27th August 2018
Version 0.9 Marshmallow Toast

25th September 2018
Version 0.91 Marshmallow Toast
-Removed close 3rd base.
-Extended highground to touch the main (deleting thin side path).
-Enlarged both ramps onto the highground.
-Moved highground base position.
-Resources at all highground bases restored to full amounts (and 8th mineral patch added at closest 3rd).
-Removed compound at lowground vertical expansion.

26th September 2018
Version 0.92 Marshmallow Toast
-Reduced the size of the high ground expansion (both the top and bottom side of it).
-Widened the path between the 2 thin bridges as a result.
-Enlarged both the ramps into the high ground expansion.
-Added path to centre (can be walled with 5 depots).
-Added buildable space on the low ground.
-Widened the path to the high ground expansion from the natural.


tl thread
modified by Jukado
Freakling
Queensbridge II ;D

I think you should widen some of the paths. It looks pretty tight right now.
Jukado
25th September 2018
Version 0.91 Marshmallow Toast
-Removed close 3rd base.
-Extended highground to touch the main (deleting thin side path).
-Enlarged both ramps onto the highground.
-Moved highground base position.
-Resources at all highground bases restored to full amounts (and 8th mineral patch added at closest 3rd).
-Removed compound at lowground vertical expansion.


26th September 2018
Version 0.92 Marshmallow Toast
-Reduced the size of the high ground expansion (both the top and bottom side of it).
-Widened the path between the 2 thin bridges as a result.
-Enlarged both the ramps into the high ground expansion.
-Added path to centre (can be walled with 5 depots).
-Added buildable space on the low ground.
-Widened the path to the high ground expansion from the natural.
modified by Jukado
triller1
I gave it a 7. i like how hard you're working to improve this map. looked like a scrap bin map in the beginning but now looks quite good. Reminds me alot of Aeilia only inverted and high ground mains rather then low ground. possibly rename it? Could see it getting used in shinhan tank PL or CPL with more promoting.
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