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mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 5275 | (2)WindBreak Ridge 1.3 | 96*128 | Gosomi | 0.2 | final | ground | The map has been rated 23 times and got a total of 5 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
sTY_leZerG-eX | | | This looks very standard.. but definitely playable.
Couple of things:
I’m not in love with the nat setup.. I think it’s unnecessary complicated.
Also, due to the small ramp leading to the nat.. contains will be extremely hard to break.. once contained on this map = gg
Still don’t know why there are eggs in the middle | Minerals | | | I like the natural set up, I think it is a creative use of Freakling's spore theory. Maybe the ramp could be a little bigger (5-6 hex instead of 3-4) with an additional Norad II, to compare to Ringing bloom.
Curious about the eggs myself. I understand that they block big units from going thru, similar to BlueStorm.
modified by Minerals |
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