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Last update for (2)Access Control_0.82 : 2022, 02, 06 21:33
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5383 (2)Access Control_0.82 other𝕱reakling2.8betaground

The map has been rated 5 times and got a total of 14 points

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Comments:   GMCS (0 elements)

Size: 128120

Tight stair-ramps to the northern high ground strip restrict access to those expansions to small units.
Think air rush distance is too OP, muta play and drops (that drag your army back to main base, leaving the expo exposed) would be very difficult to stop.
Update: Version 0.82
  • Modified top corner bases: Tightened high groud choke and Zerg and moved the ramp tight next to it, so Lurkers can defend them both from one position; Tanks can kill the base from the low ground.
  • Added half Geyser (3k g) to the triangle base.
  • Bottom position Geysers (nats and triangle bases) have a +1px y-offset now to fix Terran mining issues.
  • Reduced both ramps to the close 3rds to make them more defendable.
  • Beefed up the clutter wall outside the natural in some places to remove unwanted Tank angels.
  • Modified the nat choke to make wall-ins more flexible and added decaying building rubble sprites as makeshift building placement indicators for Protoss.
  • Tightened the main choke by 2 tiles and further restricted them with mineral patches (16k, 15px x-offset) to allow easy Zealot blocks against Ling run-bys.
  • Added 10th Mineral patch (496m) to mains.
  • Fixed some mining/pathfinding issues.

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