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Last update for (4)Lassal_0.7 : 2023, 05, 27 15:56
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5448 (4)Lassal_0.7 128*128TNWZombie0.4betaground

The map has been rated 13 times and got a total of 5 points
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Comments:   GMCS (0 elements)


TNWZombie
Rush distance : 30 seconds Horizontally, 26 seconds Vertically, 37 seconds diagonally
Map Description : (4)Dark Sauron remake of a map. Remake of maps used in the 2003 Stout MSL, 2005 CYON MSL. Originally, it turns toward the highland lamp center in front of nature. Delete horizontal outer lowland route. The center-facing lamp was widened and the center-facing lamp was increased from one place to three places at the high altitude. Also, delete the original magma in the outer area and add the route. I wanted to renew the map that was too old.
- Resources
Main : 9x1500 Mineral + 1x5000 Gas (Four)
Natural : 7x1500 Mineral + 1x5000 Gas (Four)
3rd : 7x1500 Mineral + 1x2000 Gas (Four)
High ground : 8x1200 Mineral + 1x4000 Gas (Two)
Low ground : 8x1200 Mineral + 1x4000 Gas (Two)
TNWZombie
0.6 → 0.7 Update.
Expand Main Size.
Modified so that buildings cannot be built in front of nature.
Move slightly outside the 3rd extension position.
Move slightly in the corner of the outer lamp position.
6/12 o'clock Extend and delete high ground, change to low ground and connect to each other in the relative horizontal direction. (Roll back to original.)
6/12 o'clock Change center direction lamp to vertical.
3/9 o'clock Rollback of extended resource volumes. (Mineral : 1200→1500/Gas : 4000→5000)
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--SCRVN vs MrThang(1on1, 1.16)

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