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Last update for (4)Rhombus_0.7 : 2022, 11, 07 13:48
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
5460 (4)Rhombus_0.7 128*128TNWZombie2.5betaground

The map has been rated 2 times and got a total of 5 points
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Comments:   GMCS (0 elements)


TNWZombie
Rush distance : 35 seconds Horizontally, 28 seconds Vertically, 41 seconds diagonally
Map Description : (4)Geometry remake of a map. Remake of maps used in the 2007 Shinhan First Proleague. Improve rush distance by reducing main size and changing entrance position. Natural position pulled in corner direction. Reduce the size of the longitudinal entrance to the front of the nature. Change the size of the front horizontal entrance of nature to be equal to the vertical entrance. 6/12 o'clock Add an extension. Change from center high platform tile to rusty pit tile and terrain modification. Change from high platform tile to low platform tile, delete both lamps and change to a single entrance. There are so many high platform tiles this time, so I wanted to change them to other tiles.
- Resources
Main : 9x1500 Mineral + 1x5000 Gas (Four)
Natural : 7x1500 Mineral + 1x5000 Gas (Four)
3rd : 7x1500 Mineral + 1x2000 Gas (Four)
3/9 o'clock : 6x1500 Mineral + 1x5000 Gas (Two)
6/12 o'clock : 8x1500 Mineral + 1x5000 Gas (Two)
modified by TNWZombie
TNWZombie
0.6 → 0.7 Update.
Turning Elavated Catwalk tiles into bridge tiles among non-construction tiles.
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