| Back to "final" maps. Show all maps. Last update for (2)Umbral Crevices : 2005, 10, 18 12:41
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 594 | (2)Umbral Crevices | 128*96 | Cyanides | 1.1 | final | | The map has been rated 70 times and got a total of 80 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Cyanides | | | These are my twin maps...they share some properties in common:
-2 Players, each located at to top corners
-map is linearly symmetrical
And some aspects are opposite:
-White and Black
-One is easy to expand, the other not | Listoric | | | The looks are very good. | flothefreak | | | I especially like it that there is no unused space, like on many 2-player-maps with the bases situated at top. there is mostly a second route at the bottom that is hardly used.
The expansions placement is also very well chosen, this is a plus point :)
I only think terran will be quite strong here, for the mainroute isn't that large. Early should be quite hard, but middle or lategame is t-game.
Can you wall at the base entrance just behind this bridge? | Cyanides | | | Cannot, it's prevented by broken rocks. the backyard-expansion is fragile to Mutals and drops, and the natural is very open. T vs P in this map is 0:3 indeed...Terrans must use those little dunes(and the cliffed route, of course) well, I think. | LGI | | | This map looks very good, i really like it. I think a few games on it TvP can be useful to continue the comments for this map. | flothefreak | | | I marked in the GMCS where I dunno if wall-ins are possible. just behind the broken rocks.
Is it because of firefox that my GMCS-comments are always a bit moved away from the place I put them? | panschk | | | no, ff works like IE.
the place where you click should be the top left corner of your GMCS-comment though, it's not 100% accurate anyway. |
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