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Back to "final" maps.   Show all maps.
Last update for (4)Running Circles : 2005, 12, 06 23:18
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
735 (4)Running Circles unknownScoutWBF0.1final

The map has been rated 46 times and got a total of 5 points
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Comments:   GMCS (0 elements)


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ScoutWBF
Map for Starparty's Random map #4.^^

It's 192x96 just for those who can't see it from the start^^
flothefreak
blue and purple don't feel as connected, neither do red and purple if a team.
Starparty
Oh yes here we go. This was my original concept too. really impressive scoutwbf.

flo: i dont agree on blue + purple - look at the ramps facing. It will be connected.

Red and purple though is a bit harder, specially since the other 2 pos are 100% connected.

Besides this, great that someone really thought about different ways of solving the issue.
flothefreak
hm, the longer I look at the picture, the more I think that I have to admit:
it actually fits.
Starparty
not only that, its the most goodlooking map you made that ive seen, and that weights alot in my judgement :)

seriously, im impressed scoutwbf!
ScoutWBF
Thanks XD It was quite some time to make the map look like this.

Maybe this is my first map winning something?
flothefreak
well, to be honest I think this is just because there is not much space except of the mainbases...and a large part of the remaining space is filled with "cliff-wall-fillers"

and the remaining space (which would be those parts that have to look good ingame) is just plain and empty :/

well, don't wanna offend you. just my opinion
LGI
Sorry but 192 is just a very big size in game, to cross between red and purp. I really don't know how they will be allys...
ScoutWBF
Flo you are right! I will update it in a moment with better looking paths!
ScoutWBF
Updated!Don't forget to refresh the picture!
LGI
I think that there were 4 bridges before... Now they are 3 :)
panschk
Call me intolerant, but I just hate maps with more than 128*128 and will never play them. The minimap is so small, and "just for seen" maps are useless imo.
ScoutWBF
Nope there were 3bridges all the time because it would be imbalanced if one player in the middle has to defend to side and the other player only one side because of the bridges leading together.
LGI
Ok. Make them wider. I am sure that if you try your map in game, you will notice that your army pass very difficult trough the bridge, espacialy if tanks are in the other half.
ScoutWBF
okay i will make them wider later^^
ScoutWBF
And here is the widened bridge!
LGI
Whaat? Only one? What a shame...
Your Name
where?
LGI
I mean make all bridges wider...
ScoutWBF
Its impossible to widen the bridge on the right side.

Could somebody play the map to see what I could change?
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