I'm not active here anymore because I'm currently into a level design program in Montreal, Canada. In this program, we work with the source engine ( half-life series ) and Unreal engine and I have no time to map for starcraft anymore ;[
I was tempted to make a map for NightmareJoo since it does not stick too much to competitive standards (which I had a hard time following 2 years ago, now even more)
Maps I have done so far:
1 original counter-strike in cooperation with Starparty :)
1 original counter-strike made all alone
1 Team Fortress 2 map
1 Portal map
1 WIP Left4Dead map
1 Unreal map
And about 10 smaller projects in half-life 2
I have 2 more projects to do before school ends,
the first one is a a mini-game in teams of 5. Each of us has to produce a map ( about 5 minute in walkthrough ) and it has to fit together ( story, atmosphere etc.)
Then in september, with the other classes in the campus ( animation class, modeling class ) we will have to make a unique game using the source engine. We will have to design the maps and use the assets provided by animators and modelers.
I should be able to get a job in January!! BMW is a great community, that kept pushing me and support me all this time. You are the reason why I still make maps. I just wanted to thank you all :) Keep making maps! :P
Link to my most recent work ( It is not final version, but It's pretty decent )
Uh a couple weeks ago, but only one person has uploaded an acceptable map so far aside from myself. If you say you're going to make a map, the deadline is the day you post your map.