Has any of you guys tried playing against the "improved" Starcraft AIs (AI=artificial intelligence)? You can download them at: http://www.entropyzero.org/BroodwarAI.html
Racine 3.0 receives free resources to compensate for the comp's poor micro, it can be overwhelming for average players. Raynor 2.0 does not receive free resources, it is a few notches above the normal SC AI but still can be beaten regularly by average players with some effort.
I know this program.Sometimes he need alot of pc power.In Zbath modus the comp starts with 2000min+2000gas and he spend this money pretty quick > alot pylons > 5 gates > 3 forges > 2 cores etc.Between 1.30 and 2min. the first rush 6 zeals.In 6-7 min he has already a 100 units army against me.All inclusive high & dark templ.I thought a horse kick my ass.Cripes!
Ok,it depends on the mode you playing but some of you would be very surprised about your new/old pal,the comp.
I played Racine 3.0 on Luna. Kept fending the Protoss computer off with mines and tanks but kept losing most of my forces I lasted up to 20 min when the comp unleashed 30 goons, 19 zeals, 4 DTs and 3 HTs on me and I was toast. But I am not a very good players. I understand that really good players can beat this AI.
I have played alot of games against these new AIs.
I have to say, that they are awesome. Average players can beat the normal AIs. They don't get more money, but have better build orders. The insane AIs get 2000 mins and gas in regular intervals. You have to be a good player to beat them, but it isn't impossible.
Also there are AIs that are programmed for FME maps.
But i didn't test them, cause i didn't play FME maps. All in all its a nice project and i think it adds a lot of variety. modified by ptar
I played Racine 3.0 tvp once on NeoBridgeTooNear, and it was ridiculous. I was not attacked once, got some tanks + vults, and attacked him. The comp had less units than a normal AI would have by that time Oo I maybe lost like 10 or 20 units...
Yeah, sometimes the AI stacks and builds slower or the worker doesn't move. For an example when you use the AI 1.07 TvZ the zerg player doesn't biult anything. I think this problems will be updated. You only have to test some AIs and have to look wich ones the bests are.