broodwarmaps.net banner

BWMN Time
08/13/2022
14:06
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "final" maps.   Show all maps.
Last update for (4)Revelation : 2007, 08, 26 21:19
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1011 (4)Revelation 128*128Antares0.3final

The map has been rated 59 times and got a total of 19 points
<<>>
Download
Melee

Observer

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Antares
well a new map by me

First of all, the mains are pretty big i think, and there is a long distance between them. There is a natural-exp containing gas below the ramp and a min-exp which is behind the base so it is safety... almost, beacuse these expansions have a cliff above, so that, it is harder to defend. The natural has a cliff, if you are willing to defend it direcly you have to take a long route to climb up. The min-exp is even more vulnerable, because it has a real cliff waiting for tanks or lurkers.

I tried to make the central area really central. I mean a usable place for battles and expansions. So you can find gas-expansions, which are hard to defend in my opinion. In a diagonal battle, of course you will play at the center and at horizontal too, but if the players are above each other the center is also can be an important point, because the gasexps. At 3 and 9 i put a min-exp which is available from the natural dircetly. I think it is enough flanking space and you can attack from different places. So the terrans are not in advantage I think.

I hope you like it ^^
modified by Antares
panschk[FP]
I think the mineral only expos should not be cliffable. It is terran-friendly enough as it is.
flothefreak
i would even erase them. firstly, if your neighbour is terran, he can shoot your minonly from his side. plus, he may even be able to "push over this cliff" and tear your main down. with tanks on the cliff and tanks down there, you'll have trouble coming down the ramp... while HE can maybe use the "naturalclifframp" to kick your natural, too...
(speaking of pvt)

dunno if this really works, but seems quite unstoppable to me, provided the terran is no newb.
Starparty
the top mineral onlies are gay :P
LGI
Also pathfinding between top positions or bottom... is bad. Units pass trought very small coridor between the structure wall and the water. I think its better to delete the water that is in the way.
yenku
Talk about harassable expos. Poor toss.
Antares
oh thx flo, i didn't think about that "pushover" you said about..

i have a new idea, which would "fulfill"(?) LGI's problem (which i don't find so striking)...
modified by Antares
--v mOsQ
hah, this map may be crrated by LGI ^^ Stupid symmetric clone style :D
decafchicken
Check GMCS.

I think you should remove those juts of land at top mid and bottom mid and move back the expanision/temple stuff.
modified by decafchicken
Listoric
check icon please.
Antares
now the map is updated, thx to everybody
Antares
the previous observer version sucked, ive just updated (so late) ^^
BestTarsier
Looks like Overlands, and just like in Overlands there is a pathing issue at 12 and 6 o clock expos where your units would try to run to the other base but get confused and stuck in between the workers mining.

Also, there are spots on the cliffs on the min only expos in the mains that may be tankable. And I don't really understand the unbuildable ground you put in the nats =P

Very nice map though
modified by BestTarsier
Lancet
Nice map, but a bit conventional for my taste
Replays


--qwasz2 vs BHolder(1on1, 1.14)

Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (8)Nuclear Option
Newest updates:
  (4)Augustgrad 2503
  (4) Hell point 0.3
  (3)Tempest 1.1
  (4)Perperikon
  (2)Reflection 0
  (8)Ancient Ruins
  (2)Urban Jungle 1.0
  (2)Butter 2.0b
  (2)Gambit 0.81
  (4)0301 015
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)