LaO-Artanis | | |
Interesting map, but it just screams for tank ownage. |
JK)Valkyrion | | |
the part in the middle is full of doodads |
JK)Valkyrion | | |
other comment? |
flothefreak | | |
one sentence that kills the map:
how should you stop a pushing terran? |
Sky | | |
the answer:
you split your forces and go around the map backwards and attack his base :D |
JK)Valkyrion | | |
y sky right! :D |
flothefreak | | |
with this small paths, terran can easily hold it AND push |
flothefreak | | |
and dont forget that on a 3player game, there is another hostile player between the nat and your forces |
JK)Valkyrion | | |
mmm, i can enlarge the paths |
LGI- | | |
You can call it "Mercedes" |
lnept | | |
or call it "Peace dude" |
JK)Valkyrion | | |
the name is not important, for first i want to improve the map, however i think witch the name is ok |
flothefreak | | |
actually the bottom isle is harder to defend than the others |
JK)Valkyrion | | |
i can unit the isles to the principal path for enlarge it |
JK)Valkyrion | | |
ok fixed the path see now |
Starparty | | |
flo, since when are we balancing maps.. oh sry.. "cards" for 3 player ffa? :p |
flothefreak | | |
that is a good question |
JK)Valkyrion | | |
so now is better or no? |