| LaO-Artanis | | |
| Interesting map, but it just screams for tank ownage. |
| JK)Valkyrion | | |
| the part in the middle is full of doodads |
| JK)Valkyrion | | |
| other comment? |
| flothefreak | | |
one sentence that kills the map:
how should you stop a pushing terran? |
| Sky | | |
the answer:
you split your forces and go around the map backwards and attack his base :D |
| JK)Valkyrion | | |
| y sky right! :D |
| flothefreak | | |
| with this small paths, terran can easily hold it AND push |
| flothefreak | | |
| and dont forget that on a 3player game, there is another hostile player between the nat and your forces |
| JK)Valkyrion | | |
| mmm, i can enlarge the paths |
| LGI- | | |
| You can call it "Mercedes" |
| lnept | | |
| or call it "Peace dude" |
| JK)Valkyrion | | |
| the name is not important, for first i want to improve the map, however i think witch the name is ok |
| flothefreak | | |
| actually the bottom isle is harder to defend than the others |
| JK)Valkyrion | | |
| i can unit the isles to the principal path for enlarge it |
| JK)Valkyrion | | |
| ok fixed the path see now |
| Starparty | | |
| flo, since when are we balancing maps.. oh sry.. "cards" for 3 player ffa? :p |
| flothefreak | | |
| that is a good question |
| JK)Valkyrion | | |
| so now is better or no? |