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Last update for (4)Altar : 2006, 06, 02 10:41
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1317 (4)Altar 128*128JK)Valkyrion1.6final

The map has been rated 39 times and got a total of 63 points
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Comments:   GMCS (5 elements)


Valkyrion
my new map

i'm not sure for the middle, however:

-2 expos for each player(all gas have value 5000)
-2 expos in commune(without gas)
modified by Valkyrion
flothefreak
natural is too open, center to useless and way too large. the neutral gasexpos are untakeable against terran.
Valkyrion
-i can sorround the nat with a temple-wall
-for the way, i can put a tiny temple-wall in front of 2 gas expos
-for the center y i agree, i can try to remake it
-the neutral gas expos= 2expos?
flothefreak
neutral gasepxos are the ones on highground next to each main.
i didn't say anything about a way, but your center is way too large to be just plain with 2 temple walls.
panschk[FP]
Looks very promising. I like your decoration style.
king of 8 plr maps
2 expos in middle somehow doesnt look right.

mabe make middle expos with gas and side ones without gas, but center expos needs some adjustment

modified by king of 8 plr maps
Valkyrion
y now i work on this map, for make it more better
Valkyrion
ok i have changed the center, and i have move each 2 gas expos a little in front
modified by Valkyrion
King of 8 plr Maps
yeah moving gas expo more to front opens up new elemt in gameplay, they have now drop zone in back mineral expo, better this way, its 1 step away from normal. The center mineral looks better, but may need testing for balance

modified by King of 8 plr Maps
MuShu
Looks pretty nice. Maybe try to move a mineral block from the main to the nat so taking it would be worth more.
Valkyrion
changes:

-i have move each 2 expo a bit near each natural,
therefore now they do not be able more to be attached from the main.
flothefreak
it seems impossible to get a 2nd exp...
Valkyrion
nah, example: Terran in red main and Protoss in blue main, if the p isn't stupid, take the 2 expos in 2h, not expo in 11h, i think now is ok, perhaps the middle is narrow...
flothefreak
take example it is a 2on2 map as well?!
Valkyrion
why?, i think is ok for 1vs1...
flothefreak
then delete two start locations if you only want to have a decent play in 1on1, without paying attention to 2on2
Valkyrion
no, i don't like the maps of two players(in fact i have make only one with 2 players),however i don't see this huge problem with 2 expos...mmm now that i think about it, i can make a ramp in the area behind each 2 expo
modified by Valkyrion
flothefreak
do you misunderstand on purpose?!

ok, for the slow ones:
you already have expos "far away from the enemy" when playing 1on1 on a 2on2 map. but if you create a 2on2 map, it HAS TO HAVE A GOOD GAMEPLAY IN 2ON2 AS WELL. in 2on2, there is no semi-safe 2nd expo at all. getting more than natural is nearly impossible.
Valkyrion
hey read, i have write, that i can make a ramp in the area behind each 2 expos....this resolves the problem...
Valkyrion
fixes:
-added ramps in the area behind each 2 exp to make them more easy to defend
NastyMarine
I'm diggin this map.. it looks great now compared to wen u first submitted it. great work

i must suggest that u use inverted ramps for teal's main ramp.. its very awkward and should be changed
Valkyrion
y is true, i changed teal ramp now :d

done
modified by Valkyrion
Valkyrion
other suggestion? what is now the problem?, i have resolved the mistake of 2 each exp...

fixes:

- i have make water near the natural
modified by Valkyrion
modified by Valkyrion
the dentist
i think the 2nd exp is perfect on this map. 3rd geysers aren't supposed to be defendable, they're for the person who is dominating the map to get more gas and start to win against a 2-baser turtle
Valkyrion
y i agree, so i erase the water, and i make the 2 expos become more hard? how it was first? or i live thus?
Valkyrion
mmm,i'm undecided, but the 2 gas expo can have value of 2500, maybe is better or no?
Valkyrion
other comment?
Arden(WoF)
Check GMCS.

typo in GMCS - ramp* not ramps
Valkyrion
it seems but in reality it is = to the others, i have already test them , putting us some tanks
Arden(WoF)
Tanks are a bad unit of measure. I just tested this with zlots:

Check GMCS for zealot wall values.

The walls are certainly not equal. And the one I was reffering to is definetly the smallest.
modified by Arden(WoF)
Valkyrion
ok, i work on it tnx

done.
modified by Valkyrion
Arden(WoF)
From what I can see it looks good. The walls dont have to be perfect, but they look much closer.
Valkyrion
y, impossible to do the same wall, with those inverted ramps
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