broodwarmaps.net banner

BWMN Time
06/27/2022
19:28
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (4)Shakuras : 2006, 07, 25 13:28
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1424 (4)Shakuras 128*128NastyMarine0.6beta

The map has been rated 50 times and got a total of 29 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


NastyMarine
atm, this map is mainly an 'idea map'.

I like how there is a passage to the main rather than a nat on the way to the main.. i also like how its unbuildable, but its too narrow for a game i think at least... its T favoring (narrow passages and highground middle etc). I really do like the layout however, so i may return to this idea later or just modifiy this one.
syndrome
same map but with much larger or with custom ramps shoud rock al the other twiglite maps arround.
lnept
yea bigger ramps for the center
boongee
zvt
lnept
theres nothing wrong with ZvT. on this map you can triple hatch. Its just a lot more appealing for terran to get dropship tech i guess...also the middle will be camped probably, so i would expect a lot of drops on this map
NastyMarine
The more i think about how to safley play this map as Z (or any race), the more i think that the gameplay will be much different (in a good way) compared to normal maps. I think we can expect suttin good out of this map. (wishful thinking :D)
epidiOn
I'd make the long bridges land instead of actual bridges, it'll be hard to move out across the thin bridge.

And for the middle, I'd do the crushed rock ramps so you can get ramps big enough. Looks AWESOME though. Nice concept.
Nightmarjoo
I like this map, unique, has a usefull center w/o making expos which can get in the way, but as a zerg player I would rather have that area in front of the main and nat buildonable; being able to defend nat and main at the same time is always good for zvt
Antares
wow thats awesome!
it makes me think that this is a classic pro map, which was used 5 or 6 years ago :)
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Invaders
Newest updates:
  (2)Amazon
  (4)Patricia0.93
  (8) Final Explora..
  (3)Nobody 0.67
  (4)yet again
  (6)Ancient Bridges
  (6)Dreamweaver
  (2)Sea_Breeze_1.1
  (2)Reflection 0
  (4)Lost Horizon 0..
MOTM
  • month 12:
      (4)Oil Flow_0
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)