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Back to "beta" maps.   Show all maps.
Last update for (2)Blue Planet : 2007, 03, 11 15:44
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1451 (2)Blue Planet 96*96SynDroMe0.2beta

The map has been rated 32 times and got a total of 5 points
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Comments:   GMCS (0 elements)


SynDrome
Created by me, modified and enhached by nGuYeN[aD]
(op clan[ad] / east).

comeon this map has been arround for like 3 months and no one gives a shit. I need comments plz. thx.
NastyMarine
i've always said it.. this map has always looked solid.. the gameplay is solid too.

I like the basilica wall instead of those valleys surrounding the mains.. it looks good.

i suggest that u eliminate some of the doodads behind the mineral lines at the island expos and the 8 and 2 oclock expos
SynDrome
ok thx
SynDrome
oh my god I even have to bump this map becuz no one gives a damn.
Nightmarjoo
It's not necessarily that no one gives a damn, personally I can't see anything worth pointing out, I don't see any flaws or anything, what do you want, praises?
SynDrome
yes, bacause that lets me know people like my maps. but If I dont even know if they like it or not, what shoud I make next? I need to know that people like and dislike, so next time I will know what to do.

but aparently thats too much to ask.
modified by SynDrome
Nightmarjoo
Nasty's comments were positive, as were mine, no need to be bitter; look at my newest maps,passage-immortality has like one real comment, and transposition has a few, but they all say the same thing, and I want a few more comments before I make an update on it; it hasn't stayed on the list of maps on the right for more than a few hours I swear
Fry
I like your map.Just the basilica still looks a little unnatural.Another posible name for her could be:The Slaughter of the Zerg.'Cause everybody who plays zerg on this map and don't try to rush is stoopid.A paragon of a zerg map.But really a fine one.To be honest the terrans are dead-meat here.I think not even the p-toss have a really great chance,because her size is small.The main thing in the game is Expansion come hell or high water.
SynDrome
update
Nightmarjoo
What'd you change?

Maybe take out the mineral blocks on the islands so t can land there. Terran could use the advantage on this map, it is fairly anti-terran.

Map looks good, but I'm not sure what you changed.
SynDrome
refresh w/o cahce
SynDrome
I still want to add a tankable cliff behind nat. any thoughts?
Nightmarjoo
that wouldn't be a bad idea. all three races can benefit from it, and it's not hard to beat a cliff. I would say try and make it if you do so that it's just the nat that's being cliffed, not the choke and nat entrance too, then you would really have to worry about the cliff.
SynDrome
allright.
Antares
wow this map seems to be a lot cooler now than the way i saw it last time
Cosmi
Gas issue:P. Except that I like it and don't have more constructive critics:-).
Nightmarjoo
lol I've been missing the gas issue lately ><
lnept
no reason to add any cliffs. terran already dominates small maps.
SynDroMe
but maps with low gas count >> terran unless u take islands O_O
modified by SynDroMe
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--nGuYeN[aD] vs Diagno[aD](1on1, 1.13)

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