|Fix teals choke, it's longer then the others...|
|Not really much to add. Nice map, working concept.|
- add some more decoration
- gas issue
- drop spots/tank range
modified by spinesheath
|What is the gas issue? Not enough? Too much? Bad location? Advice is appreciated =]. |
|Uh, I thought I had seen you around for a longer time^^ Go in the articles section and read about the gas issue ;)|
|Ah, didn't know that, thanks.|
|Ah okay, I fixed it so all of their main's are to the left and top and all of their expos are to the right. So they are all even. Gas problem fixed??|
modified by Allstar.HeaT
|gas issue looks fine|
the map looks fairly anti terran
not bad imo, nothing new though
|Yea I'm not exactly pro at all the crazy high terrain cliffs and inverted ramps. I don't know if you need starforge or w/e, I got scm draft 2, but I don't know how to copy/paste or anything. Lol. |
|Bah, why is it protected Oo|
Protection is useless once you upload your map here, and actually just an obstacle.
SCMD2 should work fine, I recommend it over SF, since it keeps the ISOM section. A map saved in SF can't be ISOM edited anymore, or only very crappy.
SCMD2 has copy/cut/paste, if you have the most recent version of it. Go into terrain layer and right click, then you are in copy/cut/paste mode.
Btw, I think your ramps might be a little wide. Can you block them with 2-3 zealots?
|Alright, sorry bout protect, it became a habit of mine when I made UMS bound maps because lots of people would steal the map change the names then dub them their own. >_< So frusterating.|
|I made the ramps a bit smaller so it can be blocked by a few zealots.|