|Arkanoid, Tau Cross 1.1, New Peaks Of Baekdu are all maps in the OSL. I don't know the authors of the maps as I didn't look hard and the maps are sadly protected, and I'm no good at hex editing. Give me the author and I will change it. |
modified by Nightmarjoo
|Forgetten_ designed this map. 815 is one of his recent map.|
|thanks for author|
"apparantly, the warpgates at each expansion have 700hp, the stone temples at the narrow chokes have 1500hp, the Xel'Naga temples at the wide chokes have 5000hp, and the terran buildings at the wide chokes have 800hp"
that was on teamliquid
Maybe symmetry and balace are allright but this map lose all starcraft/broodwar touch.How can everyone use those neutral buildings in such a idiotic way?I missed here some Overmind(s),cerebrates and ketchup here,right?A overkill to add so much terran and protoss buildings together,and so close...really a pain.I understand his reason to use them for blocking but shit,he better use a terrain alternative.
I become the feeling he never played the orig. missions.Everybody who done this would never make such mistakes.
Play the missions........hrrrrrrrr!!!
|THIS MAP S.U.C.K.S|
worst version of sin pioneer, cool!!
|lol team liquid's poll on the 'best new pro map' has this one on the top|
|Well, the ones that vote there probably never play such maps, and went just for the "cool NEW design". Actually such maps play like **** imo.|
|Maybe it is intended to play like on an island map here.. or like in coulee?|
|it is intended to play like a|
This map certainly may result in ANY type of game, but it so cruel for those playing it...
|I like it|