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Last update for (2)Blitz_100 : 2006, 11, 20 23:22
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1558 (2)Blitz_100 128*128Carl Sagan edited by MSL0.2final

The map has been rated 50 times and got a total of 12 points

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Comments:   GMCS (0 elements)

This version of Arcadia, Longinus, and Blitz are all maps in the Pringles MSL. Same with the OSL maps, idk the author and the maps are protected. Feel free to give me the author and I will change it. In the map pack of these maps there were different versions of the same map, some had _100 others _101 others _200 and so on. Idk what they meant, and the maps are protected so I couldn't check. I'm too tired to open in sc to see if maybe one is an observer map or what, and I'll be too lazy and/or busy after sleeping, so if someone else finds out what it means that'd be nice oO
modified by Nightmarjoo
Blitz is originally designed by an amateur mapper a.k.a Carl Sagan and edited by MSL pro-mappers. Actually, the new version came out few hours ago. There are just few patches on some possible spots where tank would be laid and attack.
thanks for author. Where can I get newest version?
Huh??? Really, it is a map by Carlsagan34? One of my companions from Blizzforums, or, to be more exact, from BlizzSCUMS? Gotta PM him if that's him...

Hmm, no, it's not him ;) The similarity of the two names is astonishing. But since my friend Carlsagan actually is a UMS mapper and no melee mapper, ut would have been surprising ;)
modified by spinesheath
besides that retarded EZ 2 gas island , this map owns
And except for the fact that you have to focus on unit movement a lot - sending your units further than half a screen will result in terrible pathfinding...
spinesheath, I was so confused when i saw carlsagan too. he wasnt the melee type XD

Nice map.
I haven't played this map at all, and only seen one or two vods of it. (I think one was Savior being an asshole zerg to that protoss).

How does it play?
Pretty normal.The only thing is that units fuck up in the middle because of the minerals.
that little catwalk ramp are just annoying. it prevents p from hardcore rush while zerg is still able to send hydras there.

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