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Back to "beta" maps.   Show all maps.
Last update for (2)The Sert : 2007, 06, 19 03:37
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1602 (2)The Sert 128*128Cosmi0.1beta

The map has been rated 46 times and got a total of 5 points
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Comments:   GMCS (0 elements)


spinesheath
The way your units take might be bad ;)
Cosmi
I've spend only one hour so far on this map, so it has none doodads.

Unverified layout, no doodads (even ramps) and stupid pun in the name make this map truly inferior. I must say that it didn't come like I intended. But whatever:-).
Cosmi
What do you mean spinesheath? If you mean pathfinding, I've tested it quite hard in scmd2...
spinesheath
Well, I guess when you send your army from one base to the other, your units will walk through one of these tight places next to the compound wall, but it would be better if they took a route through the middle.
Cosmi
I got that later, will be repaired:-)
Antares
i think your early submissions were better and more innovative

not bad, but this pathfinding problem cannot be properly solved if you choose this structure
Nightmarjoo
"think your early submissions were better and more innovative" agreed
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--zergmaster5 vs renegadetroop(1on1, 1.14)

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