|i uploaded this cause i need a little help|
this is the concept, but im stuck from here on >< a lil help would be nice.
|its called doughnut actually.. but its a millenium-map's name|
|o0 was doubting bout the grammar :P|
|I don't think you can do much with this concept...|
|:( meanie *runs off crying*|
|^^ Well, you are not stuck without a reason ;)|
What would you want to do with it? Put something in the middle? Will be out of place.
Put some blocades on the ring - obviously the only thing you could do, but there is not really much you can achieve with such...
Every now and then you might have a bad map, who cares? ;) This one was obviously just based on an idea, or the looks, but without thinking about gameplay, and that's when things get difficult :p
btw, check out (4)Minerva, it has almost the same layout, but is certainly better.
modified by spinesheath
|well if your gonna do anything change the mains ramps. the bases are fucking closer then on my 64x64 map! (well almost)|
|you might want to isolate the gas nat a bit, looks like it will be very hard for z to fe|
|looks good, now close it off. The middle in particular could use some expos (preferably with gas to make them usefull) and add some mineral onlys or something to the ring, and close off parts of the ring. Balance of tight and open is always a good thing.|
|i have an idea that could actually make it pretty experimental. block off the whole middle with high ground, and have something Iron Curtain esque. if you play vertical, its a ground war with the low ground in middle as flank, if its horizontal, diagonal you play island|
|so u meen to remove the islands, and take away all the ramps inept?|
|ye seen it noia >< never realised it|
don't worry tho :p don't do copying ;)
|yea, i thought. just kiddin ^^|
leave the ramps except you have a high ground wall seperating down the middle...
|ah, like that :) kk i understand now :D|
|Suggest you create two 'half-donuts' instead of one full one. See GMCS.|
|hm, ye good idea. ill work some on it, thanks everyone :)|
|looks like Beloved Land -_-|
|there are similarities :p|
theres alot of potential with this type of set up.
|i think a good idea would be for u to make sure the gas at each nat (particularly on the bottom) are close the the main ramp chokes as the top ones are. This way a Z could take that nat to harvest gas and not worry about opponents running past the nat defends u kno? it helps position balance for the rest of the map too.|
|ok, i see your point nasty. i'll look into it :)|
|Let's make a competition of remixses here :) i had also some ideas, but it's really hard to expalin and point everything. When i have time i will PM you pool and give you the map that it's in my head.|
|lol, just make it a competition then :P sounds like great fun :D|
|A "pimp THIS map"-competition? We surely could dig up some crap to pimp from the DB every week :p|
|ye, could be real fun :D|
|k, new version, big thanks to LGI.|
Still needs a lot of work, but I'm at my parents place, so got no time atm.
was thinking about lowering the center n stuff, ill post some pics of it later this weekend.
|lol, now the name fits perfectly :p|
|lol dont like horizontal positions still. and i think the middle needs 2 ramps to go down to the sides|
|u mean in between the bridges inept?|
i was thinking of lowering the mid anyway
and i need a new and decent name ><
|nice concept but now there is no reminding me on a donut :-/|
|thats why i said i was looking for a new name. always nice to see people read the previous comments x_x|
|(4) Meteor Swarm|
|i am sry|
|(4)Suction Conjuction |
|lol @ names :P|
|Call it (4)Magrathea|