| Back to "final" maps. Show all maps. Last update for (2)Silverside : 2006, 11, 26 04:40
mapID | Mapname (comments) | map size | Author | Rating | Type | play type | 1838 | (2)Silverside | 64*64 | GRC-DeathLink | 2.4 | final | | The map has been rated 8 times and got a total of 19 points | <<>> You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
GRC-DeathLink | | | I had nothing better to do than make this piece of... whatever :P
Since everyone has made a 64x64 map, I thought I would try making one too. Dunno if its good or not, so some feedback would be nice. kthx :D | UrzaTron | | | Seems good for a 64x64. Nothing else to say really... | Antares | | | vah, its very tight in the center.. i suggest to invert the ramp, move it down a bit and open the center. also the 6h expo seems very gay to me :P | LGI | | | Yes, it's tide, and Antares suggestion seems good. | GRC-DeathLink | | | Which ramps are you talking about? The top, middle or bottom ones? I'm also thinking about converting it to 96x96 so it can be more open. | Nightmarjoo | | | It looks like one of the best 64x64 I've ever seen, not sure if that says much though =/
It looks like it will be nice in 96x96. | boongee | | | it's well made and everything but I don't think it will be that much fun to play. too much money and not enough space to attack... it would be a turtlefest. |
| Replays
Upload replay for this map |
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
| |