broodwarmaps.net banner

BWMN Time
08/11/2022
14:31
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (2)Nothing left : 2007, 01, 21 13:42
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1950 (2)Nothing left 128*128RaDiX0.4beta

The map has been rated 44 times and got a total of 19 points
<<>>
Download
Melee


You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


RaDiX
Hmm, this is kinda experimental map also, but i put it to beta... This is maybe balanced map :). I used some neutral buildings etc... The middle gases have 2500 gas... Comments.. (btw, could u do the pix nightmarjoo?)
spinesheath
Why is it that all the extended terrain stuff lacks even the simplest correctness?
Greg
looks like you got lazy w/ the bottom half of the map.
RaDiX
Yeah, that's kind a true... I had no concept for the
downer middle..
Nightmarjoo
lol I love how you added ... so it didn't cut off map name :)

I think you should (don't laugh plz) add more neutrals to the middle, or replace the ones here with buildings with more health. The distance from main to main will go down really fast, those neutrals will die fast. Especially those temples, 1500 hp is same as cc, and I'm sure you know how fast one of those dies when the units attacking it are being shot at, let alone when they're not being shot at lol
The bridges are funny looking :D

Maybe add an expo at SW and SE between the bridges, and maybe NW/NE of the S expo, to make the south used. It's very open which helps certain races, but at the moment there's no reason to use it.
Maybe add a cliff in the middle of the W desert and E desert in the south too.

The gas on the cliff alone is oddly zerg favouring, I don't see a reason for it.
Ozulai
I likt maps wiht natural landscapes. (And look at the bridge in center!!! =( (2)
modified by Ozulai
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Breach Point
Newest updates:
  (2)Reflection 0
  (8)Ancient Ruins
  (2)Urban Jungle 1.0
  (3)Tempest 1.1
  (4) Hell point 0.3
  (2)Butter 2.0b
  (2)Gambit 0.81
  (4)Augustgrad 2503
  (4)0301 015
  (6)The Distrupter
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)