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Last update for (4)Sing for Absolution : 2007, 01, 26 05:48
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
1959 (4)Sing for Absolution 128*128Salazar Slytherin0.1final

The map has been rated 51 times and got a total of 5 points
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Comments:   GMCS (0 elements)


Nightmarjoo
lol is that the largest pic you can make? I hardly think so. I could make a new pic, but it would lack the logo =/

About the map (from what I can see) it looks nice, but it's just so standard. Also, I think you should use inverted ramps for the northern ramps, there's pos imba otherwise, and (4)Avatar's inverted ramps aren't bad.

The one thing that might be awkward, the mineral only will probably be in the way of pathing of units coming from the main.
PsychoTEMPlar
Good song, not sure about the map lol. Would appreciate a bigger pic.

Nightmar, I believe you can build on those ramps =P
GRC-DeathLink
Well its not that standard imo, mains have 7 minerals, nats can be taken with two ways (you can also build ur cc/nex/hatch between the minerals and ramp behind the mineral wall thingy). Also the distances between the mains are very small. The only gas on the map is on the island expos.

I don't know how the map would play. Nice layout tho.

Yeah the song is kewl, but "Stockholm Syndrome" is probably my favorite from the album, along with "Ruled by Secrecy" :D
modified by GRC-DeathLink
quietidiot
Definetly looks good as a 2v2 map.
spinesheath
The ramps on Avatar are made off my inverted twilight ramps. If they are done correctly, you can't build on them.
LostTampon
yep, but i have also used some tiles from the sunken ground ramps so you cant build on the lower side of the custom ramp
spinesheath
I am still waiting for another update of SCMD2 when SI will hopefully have implemented a layer for displaying height levels. Then I will be able to perfect the ramps.
Nightmarjoo
Salazar Slytherin, as LGI said, I really wish you'd contribute to these conversations by talking about your maps. I don't think I've ever seen you make an edit of any of your maps here =/
Nightmarjoo
I played the map, didn't realize the nat was gasless, makes for a hard zvt game imo. Also the nat formation makes miners do some stupid thing, but I think I understand the reasoning behind it.
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