tktkvroom | | |
The new Arkanoid :D |
LostTampon | | |
woah, your execution is getting really good tktkvroom :)
very interesting layout
the only thing i fear is that it may be too easy to get through the netural buildings behind the main chokes |
boongee | | |
the corner expos are so much further from 3 and 9 than 12 and 6. you should move them |
NastyMarine | | |
whoa very interesting but VERY COMPLEX. :) great idea though.. this map is suttin really special |
tktkvroom | | |
keek, yeah didn't have this in mind at all. Wanted to make a good 4 player map but the mains didn't leave enough room in the middle so I was thingking of putting to ramps on each end of the main so that you'd go through the backs & all |
Alumni | | |
this map looks awesome! it's definitely different in a good way. :) |
Falcon_A | | |
Wow. I come on here, and there's TWO maps that make me happy.
How much HP is there one the cerebrate at the natural?
It's like 800 or 1000 or something, right?
This looks to be very interesting with all the neutrals... Anyone up for some playtesting later? ^^;
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NastyMarine | | |
i think you should remove the expos in te middle. and reduce the space behind teh main so that there is more area to flank. this will promote usage in the back. |
Lancet | | |
Wow, complex as hell! You are going to have to study the map for a long time before you decide on a strategy to play it! I like it, but right now it is too overwhelming to figure out, I will take another look some other day. |
tktkvroom | | |
fuck, i wanted to do nasty's idea but can't cuz computer for making maps is history cuz of nazi mom gg no re T_T |