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Last update for (4)Majesty : 2007, 05, 09 23:12
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2206 (4)Majesty 128*128minus_human0.8final

The map has been rated 49 times and got a total of 37 points
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Melee


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Comments:   GMCS (0 elements)


minus_human
Refined macro-based melee map. Comment & criticize at will.
Expo's at 6 and 12 are designed such that after you finished gathering from the first one (9 chunk) you will get access to the second one (for low-eco late game, 6 chunks). Once the minerals at 9 and 3 are mined, by destroying buildings you can reach the middle of the map more easily, for a possible flanking or assault (avoiding his army).

Enjoy.

modified by minus_human
minus_human
EDIT: sorry I forgot to randomize minerals, brb in a sec
flothefreak
i cant say it for sure, but i think workers at 6/12 will get crazy when mining. if all blocks are taken, workers will try to get to the minerals BEHIND the actual mineralline. test this please.
LaO-Artanis
LaO-Artanis
oooooooooooooooooooooooooooooooooooooooh majesty, your kingdom is lost, and you will leave us behiiiiiiiiiiiiiiiiind
Crimson)S(hadow

modified by Crimson)S(hadow
Crimson)S(hadow
This post is not displayed due to its content
LaO-Artanis
Blasphemy will not be tolerated
minus_human
I was actually referring to the Majesty symbol of Dream Theater. ;)
minus_human
I fixed that mineral issue flothefreak mentioned. Also added a new geyser to the expo's at 3 and 9.
A couple of more doodads here and there.
Enjoy.
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-- vs Fear]FirstBorn(1on1, 1.14)

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