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|Hmm, well the many ramps, the overall tightness, there being really no room for flanking makes this pretty terran favouring imo. Gas issue, I'm pretty sure top and to the left a bit mines faster than directly bottom. You could place them both on the outside of the minerals, eg. red's gas further to the left, and then push teal's to the left also to match red's, I think that will settle any gas problems. imo that hole in the middle makes the map really tight, and that double gas thing is weird; hard to defend along with no mineral gain.|
I don't like how the mineral only/nat layout is not the same for each position.
Overall it's an ok map, but looks too tight imo.
|i agree, i looked at it and first thing that came to mind was how tight the middle was. I'd say to get rid of the middle double gas thing and make the middle entirely high platform with some plating deco.|
|abouve the starting location and one tile to the left is position 7, which is almost as fast as directly to the top. It's one of the 4 best positions.|
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