|At The Back entrance Mineral Walls: 100|
At The Back Multi gas - Depleted
modified by Single-
|I've seen this on mapdori. Its a very interesting layout and quite complex - But thats what all new pro maps start like. So i'd expect with a few practice games, it would play nicely. It seems like a very solid map.|
modified by NastyMarine
|Hi Single ^^|
|edited author name :)|
|Very interesting map with a lot of paths.|
I'm not sure about main's backdoor, i think that it will be mined automatically. I test it right now.
|It is not mined automatically and it is not really a backdoor, just small units can pass and main can be tanked from the cliff. I dislike also this nat setup.|
|It's awsome that all the koreans come here!!!|
I think this map has a nice concept and execution. You have to play some new strats. Maybe you should remove a gas from the backdoor expansion or the natural?
PS: Nasty i saw this on intothemap^^
modified by ptar
|Mapghost // Oh.. Hi Mapghost :)|
|very cool ideas, but i fear terrans dead-harassing zergs (natural minerals, main minerals...)|
|mm Seems the mains are a little too easily tankable, similar to the mains in my map (2)Transposition. That's a weird expo, the one with minerals on the side of the cliff lol. Definitely seems too terran favouring, with easy gas and lots of cliffing action. I'm not sure I like cheese-center, the area behind the main formation.|
But I like the map past the area near the main/nat/backdoor, just that area seems awkward to me.