Single- | | |
At The Back entrance Mineral Walls: 100
At The Back Multi gas - Depleted modified by Single- |
NastyMarine | | |
I've seen this on mapdori. Its a very interesting layout and quite complex - But thats what all new pro maps start like. So i'd expect with a few practice games, it would play nicely. It seems like a very solid map. modified by NastyMarine |
Mapghost | | |
Hi Single ^^
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NastyMarine | | |
edited author name :) |
ProTosS4EveR | | |
Very interesting map with a lot of paths.
I'm not sure about main's backdoor, i think that it will be mined automatically. I test it right now. |
ProTosS4EveR | | |
It is not mined automatically and it is not really a backdoor, just small units can pass and main can be tanked from the cliff. I dislike also this nat setup. |
ptar | | |
It's awsome that all the koreans come here!!!
I think this map has a nice concept and execution. You have to play some new strats. Maybe you should remove a gas from the backdoor expansion or the natural?
PS: Nasty i saw this on intothemap^^ modified by ptar |
Single- | | |
Mapghost // Oh.. Hi Mapghost :) |
flothefreak | | |
very cool ideas, but i fear terrans dead-harassing zergs (natural minerals, main minerals...) |
Nightmarjoo | | |
mm Seems the mains are a little too easily tankable, similar to the mains in my map (2)Transposition. That's a weird expo, the one with minerals on the side of the cliff lol. Definitely seems too terran favouring, with easy gas and lots of cliffing action. I'm not sure I like cheese-center, the area behind the main formation.
But I like the map past the area near the main/nat/backdoor, just that area seems awkward to me. |