broodwarmaps.net banner

BWMN Time
08/18/2022
09:34
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "beta" maps.   Show all maps.
Last update for (4)Amethyst : 2007, 08, 03 12:48
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2375 (4)Amethyst 128*128M#0.3beta

The map has been rated 41 times and got a total of 13 points
<<>>
Download
Observer

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


mapghost


I made it in 2005(when i was young. but still I'm young :D), so it has gas issue and has many small-tank-place. so i will modify and upload it day after tommorow. because i'm in school dormitory now :)

i didn't use mirror effect of scmdraft(it is old map :P), so it have not perfect symmetry. but it doesn't have big imba about starts(except entrance barrack imba. but nowadays, terran players don't use entrance barrack, so it is no problem).

Center is opened. no water and high(or low) ground which hinder pathing.
modified by mapghost
flothefreak
water and highground dont hinder pathing. i think you want to sell us a flaw of the map as feature ;)

i dont like this close island (macrish)
gameplay is either only 1 long and single not too wide path, or is short with no tactical value in between...
mapghost
flothefreak//hmm.. you said 'it has no tactical place', don't you? (I'm poor at english. if it is false, can you explain me more easily please?)

Yes It is just power type map. It's starts and first expo have same mineral and gas. so i expect players to make many many many army. just it.
modified by mapghost
Moebius
I like it. Good heavy macro map.
Herb.
선기도 존나 많은 맵이다
modified by Herb.
mapghost
Herb.
^^.. You should use english here at BWMN. (BWMN is not your own place, do you know what i mean?)And I said, 'it has gas issue and has many small-tank-place. so i will modify and upload it day after tommorow.'
Herb.
i know
panschk[FP]
Looks pretty nice. But it is obvious that pretty static games can happen fast when each player just secures his half of the map, especially when terran is involved. No way to fix that though, thats just the way the map will play imo.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (4)0301 015
Newest updates:
  (4)Happier Than E..
  (4)Voidrim
  (1)TerrainDoodads 1
  (4)Augustgrad 2503
  (4) Hell point 0.3
  (3)Tempest 1.1
  (4)Perperikon
  (2)Reflection 0
  (8)Ancient Ruins
  (2)Urban Jungle 1.0
MOTM
  • month 6:
      (2)Butter 2.0b
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)