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Last update for (4)Black Sun : 2009, 06, 06 05:21
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
2675 (4)Black Sun 128*128DapixX0.3finalground

The map has been rated 52 times and got a total of 14 points
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Comments:   GMCS (0 elements)


FateD
wow, nice map, but I think it wouldnt work so nice in 1v1's because of how the nat/min only dont defend main at all.. yu need both to block anything :(

in 2v2 tho, this map would certainly be awesome lol

<3 and happy Xmas all !!!!
SiaBBo
I think I really like this map. But maybe 8 islands is too much.
Johnny B.Goode
Yeah,very good execution imo.About the islands i dont think so.Cause there are not too much money on them.And if u look closer only in the mains you have 8 minerals.It's a good distribuion of resources per player.8-2/7-2/6mins.+2gas.That fine for me.
Testbug
lol COMSAT STATION ISSUE Xd
since 12 and 6 islands can be tanked, i would make only 1 ride of valkyries island there
TheoRist
i have my doubts and test it.no issues dude,sry.better next time u should test before talkin.the rep itself shouldnt be overestimated.i just test to see if you are right or wrong
Testbug
i mean, some players can land the command center in the best position (to gather gass with only 3 SCVs and in the optimal place for all the mineral fields) protoss can build the nexus in the best place, but if terran wants a comsat is won't be in the ebst position
are you talking with testbug? :( i downloaded the map! test it! and write what i found okay??! ;_;
TheoRist
sounds better,do it.test>>talk.test>>bug
modified by TheoRist
Grief_Stricken
overhasty like always, the youth .(
MorroW
aweful. totally imbalanced

t>z
z>p
and this is just early game they cant survive
Johnny B.Goode
But that is total nonsense,dude.I observed in the past and now it is obviously that every map with an feature or a setup you haven't seen before some here call it instantly imba.Bah,if you cannot prove you standpoint it is wiser to stop posting.This way you will avoid pissing your own leg.

Imba,rofl
Nightmarjoo
? The naturals are terribly open/wide and the main choke is very large too. Just because you don't understand sc well enough to understand why that makes the map t>z and z>p early on doesn't mean it isn't true.
sTY_leZerG-eX
I like a couple of thing but Im going 2 have to agree with Nightmarjoo on this 1
Replays


--Me vs MightyComp-(1on1, 1.15)
--JesterCap vs Judanggu(1on1, 1.16)
--ki)control vs toofreshyadig(1on1, 1.16)
--SH-Thanathos vs AGT(1on1, 1.16)

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