| ludamad | | |
Katrina on desert tileset. It is a bit bare because a lot of the doodads got lost in conversion, still working on that part, and making it function completely like katrina. Made with StarDraft and heavy cleaning.
Edit: Noticed some ramp abnormalities, will fix sometime soon. modified by ludamad |
| neobowman | | |
Oh god it's the hellishly imbalanced map on the hellishly hot tileset. Terran has huge disadvantage against toss. I don't like this map. Btw, you can't make inverts on staredit -_- modified by neobowman |
| ludamad | | |
| The staredit comment was random. I do agree that Katrina is more than likely imba for PvT. However, I'm a zerg player ^-^. Anyway, I just like the map's look. |
| NastyMarine | | |
| nice conversion. |
| Nightmarjoo | | |
| katrina is p>z and t>z too :O |
| FateD | | |
| So lil change to this map could make it so much better than the original... just moving mains to corners n maybe adding a ramp that goes to the min only and POOF, u got a rather good map lol |
| LML | | |
this map isn'T P>Z :o
Z can play the P out ez:/
also it isn't P>T, ever tried to play PvT on this?! you never know how to atk cuz it is so tight that you would loss all your ground forces vs the T :/ |
| ludamad | | |
How would a mineral or neutral building blocking a ramp going from the natural affect balance? As far as I know, one of the leading problems for TvP is protoss having tech easily hidden. Another entrance would help.
Edit: Except where to place it exactly is an issue.
And this map is quite statistically imbalanced for PvT. modified by ludamad |
| Nightmarjoo | | |
| LML needs to learn how to play sc :( |
| Crackling | | |
LML needs to learn how to play sc :(
#2 |
| Lancet | | |
If this map is T>Z and P>Z then do you guys think that placing neutral mines (like Flo did in "Mirage") in the in-base gas nat would help balance things out a bit? Zerg with early detection would then have an advantage.
There is a gas issue on purple and blue's mains. Won't there be a problem when the units exit some of the bases in the sense that they may cross the worker lines? |
| ludamad | | |
| TvZ is probably this map's most balanced match up, other than mirror matches of course. |
| Testbug | | |
LML needs to learn how to play sc :(
#3 |
| SiaBBo | | |
| LoL, should i make twilight or ice versio? |
| Seal | | |
| jaedong never loses on this map |
| djdolber | | |
| So what if the original is imba, whatevver, its a cool conversion, and it will inherit whatevver balance the original has if its identical. What is there to argue about ? |
| Nightmarjoo | | |
| lol I have no clue. I guess we just never talked about the map in its actual thread haha. |