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Last update for (4)Sand Waves : 2016, 08, 17 20:52
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|3150|| (4)Sand Waves|| 128*128||Round Robbin||1.3||final||ground|
The map has been rated 36 times and got a total of 45 points
You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
|map 3150!! woo!|
|voices 2 ? :D|
|at least the ramps are cool|
|Actually the ramps are ugly, mainly because the contrast between dester high dirt and sanddunes is so much more distinct then the contrast between twilight high dirt and crushed rock.|
If I see that correctly, this is really only a tileset transform.
There even is a spot at one of the top right ramps where a sand dunes tile is planted just right in the middle of high dirt stuff...
|the ramps can be done better, by using different kind of tiles so it doesnt look so square and many things are misstiled in the ramps|
blue can block with 1rax 1 supply vs zea meanwhile all other need 2 supply (i think)
|and the down right position got different kind of unbuildable in ramps (plz fix)|
|what is this map for? testbgu version better|
|this map plays very well. top right min block at the min only doesn't block lings, luckily the map is unprotected for an easy fix|
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