nowhereMan- | | |
- modified by nowhereMan- modified by nowhereMan- |
neobowman | | |
I doubt Zerg will ever get their second gas up fast enough if the Terran opponent is clockwise from their position. The cliff covers both of the gas expansions. That basically means insta death if you get a few medic and marines on the cliffs. |
SiaBBo | | |
Zerg never get backdoor. |
starparty | | |
pimpfactor |
nowhereMan- | | |
the concept of the map is not, that you have to take the backdoor-expo in order to win the game
i wanted to create a backdoor expo which isnt a "present" for all players -> which leads to more offensiv-strategies
and no it doesnt mean insta death... 2-3 sunkens (+overlord) and your rines&medics are dead... you will need tanks in tvz to destroy this expo
the zergplayer can use the gas-expo, which cliff is controled by the zerg
i mentioned that in pvt the bridge @minsonly is a bit small... its very hard to play against lurk contain... maybe i will widen it a bit modified by nowhereMan- |
spinesheath | | |
Sunkens can't kill mnm on cliffs, especially when they simply stand out of range -> zerg can't get backdoor gas. It would be quite an investment to defend 2 spots with sunkens, btw.
The nat is a minonly as well, so barely useful in zvt.
The only safe gas expands are the additional mainbases. |
maximumdan | | |
http://img508.imageshack.us/my.php?image=4c2bf1scmqm2.jpg modified by maximumdan
a little prettier now modified by maximumdan |
nowhereMan- | | |
thx maximumdan
spinesheath... suggestions?
nat to gas expo makes every terran to a monster... (2 secure expos for terran = horror) |
spinesheath | | |
2 secure expos for terran still is better than no gas for zerg.
Well, imo you should add gas to the nat and maybe remove the gas from the backdoor.
It also could be nice if you add ramps at the location I marked in GMCS. |
nowhereMan- | | |
update:
http://img525.imageshack.us/img525/7804/frogwalkpy0.jpg
-made small ramps on the desired position... big ones would destroy my idea :/
-natural now got gas, backdoorexpo no gas
-the entrance is a little bit bigger
-changed the middle a bit
it is possible to update files of the map etc? modified by nowhereMan- |
Testbug | | |
the small ramps are not needed :S
it'll be better if you remove them.
you can edit your maps in the "edit map" button below "new map"
don't you remember the map password? :( |
nowhereMan- | | |
okay update (not the observer-version)
i liked the idea with small ramps, but i removed them again modified by nowhereMan- |
nowhereMan- | | |
okay after i mentioned the "symetric"-tool in scmcraft ( -_- ) i changed it up a little bit again
comments? modified by nowhereMan-
and another update because of gameplay issues modified by nowhereMan- |
SiaBBo | | |
I think none gonna take that island. |
nowhereMan- | | |
hm terran players could use it (with floating cc), its very easy to defend
modified by nowhereMan- |
SiaBBo | | |
Well, its not very easy to defend. And terran dont need 5 gas. There is 4 pretty easy gasses already. |
nowhereMan- | | |
do you think there are too many gas expos? or in general expansions? |
Starparty | | |
liked the first version better. it just needed some pimping tbh |
nowhereMan- | | |
tbh? |
spinesheath | | |
to be honest |
Testbug | | |
i though tbh = (8)The Big Hunters |
spinesheath | | |
BGH = Big Game Hunters. Never heard about The Big Hunters Oo |
PsychoTemplar | | |
Turn show grid off when making a picture. |
Testbug | | |
he isn't showing the grid.
he is just using a programm that extract maps for chess not for starcraft.
but if you enlarge the picture, you'll see it's not a grid. |
spinesheath | | |
A program that extracts maps for chess? Afaik chess always uses the same "map" Oo |
Nightmarjoo | | |
He's making fun of the grid. |