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Last update for (4)Yellow : 2009, 03, 03 14:50
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3384 (4)Yellow 128*128Testbug, Nastymarine2.8leagueground

The map has been rated 57 times and got a total of 160 points
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Comments:   GMCS (0 elements)


SiaBBo
Where's comments again?
Nightmarjoo
Map is by Testbug, a remake of NastyMarine's (4)Dayun Si, modified by Nightmarjoo.

It'll be in the ICCup mappool starting this coming season.

New thread, probably because Testbug uploaded the map with no password, and LastFaggot kept editing it, so all old instances of this map have been deleted.
testbug
thank you nightmarjoo for working in the map :)
nice work.

loves you. testbug
modified by testbug
Nightmarjoo
Yello-ant tested the tankability of the nat path from the zodiac paths, and he didn't say they were bad, so I assume you are wrong here.

There is turret space behind all of the minerals, I don't see what your problem is. Your nats and formations were positionally different (read: imbalanced) and just seemed awkward in general, so I made them more standard, and more alike eachother.

Purple can make turrets behind his minerals, what are you talking about?

I fixed red's comsat issue, his nat is a comsat (2 tiles?) wider than teal's to compensate.

Doodads don't cause pathing issues most of the time, sprites do. Also, yello-ant doesn't like sprites, he thinks they're "too fancy". I'm surprised he didn't complain about using inverted ramps -_-
I agree that the doodad adding overall is a bit messy, but I had a time constraint, and couldn't mess with your 34090934509 copy/pastes. I told you to edit the map before then, since you didn't, I had to do it, and I'm a bad mapper, so it's messier, surprise!

The stuff changed at red's is to fix comsat error.

I couldn't wait for you because yello-ant needed the map done that very day. I didn't even know if you'd be online that day, especially since you said you were busy with your pokemon program. It's not my fault you didn't do it when I told you to atleast a week before I spoke with yello-ant again.

I modified the nats a bit overall, I don't think I drastically modified muta-ability or turret-placing.

Also, I don't know why you're pointing out all of this garbage now anyway, when you could've done so when I spoke with you while I was talking to yello-ant. Or, you could've done it yourself since you were online. I somehow doubt you were working on your pokemon thing while talking to me and giving me links to radio head stuff.

The biggest things I changed was making your nats more positionally balanced, and adding doodads to fix your tankable shit. Doodads may be ugly, but it was the best I could do given both the time limit and your massive copy/pasting.
Nightmarjoo
I spose next time I'll tell yello-ant: "sorry testbug didn't edit his map, maybe some other season, thanks"
NastyMarine
why is this map named yellow? :P
3.mZ)Plague
nah its called yellow for the abilty to muta micro like the old pro gammer yellow. yellow was a zerg pro gammer.
Nightmarjoo
Testbug named it, and yello-ant didn't mind. We were gonna call it (4)Jigsaw, but yello-ant didn't like that =/
testbug
lol what? :(
i posted it here becaue you've been offline the whole day.

PURPLE CANNOT BUILD TURRETS BEHIND HIS MINERAL LINE

I TOLD YOU TO TEST IT
Nightmarjoo
Fine, he can't make turrets behind his mineral line, he can make one turret behind his mineral line though!

Positional variety. Shouldn't hurt tvz though, since he can put turrets on the left and right of the minerals, which is where mutas come from.
MorroW
this map is great, good job!
ProTosS4EveR
rename it to green or to brown .

i think i can't be #1 at moty anymore :[
NastyMarine
this map can be the sattarchasm of our time ! :P
ProTosS4EveR
my pic is better

Testbug:
hehe thanx for the pic
modified by testbug
trcc
Looks like a solid map for league play :P

I just noticed that blue and purple main high jungle decoration pattern is exactly the same :P *symmetrical tool ? :D


modified by trcc
modified by trcc
Nightmarjoo
Yeah probably. Testbug did those two mains, I did the other two (which he left blank for some reason).
Testbug
i moved up purple nat.
and added some more blocking doodads.

haven0t test the pylon sizes, and haven't upload an obs version because i'm too strong PvT...

(okay, i don't know how to make an obs version :P)
Nightmarjoo
Updated obs, and re-fixed the NE 4th gas formation. Why did you change it back? Your formation mines badly for zerg, mine mines better.
Testbug
Oops, sorry, i was edditing the middle (i found some very wrong tiles in the big bridge, and some wropng copy pasted tiles)

then i wanted to give the 4 positions the same space for cannons and so.

so i tried to copy SW formations.
shouldn't SW formations be changed too?
why can NE mine bad, but not SW???

looks like you can drop a unit behind the gass (maybe a high templar or a tank) and zerglings/zrealots won't be able to reach, and dragoons will to attack from behind the geyser.
Nightmarjoo
I don't know why, that's just how it turns out.
MorroW
this map got fucking added to iccup map pack, congratulations ! :D
NastyMarine
This post is not displayed due to its content
ProTosS4EveR
This post is not displayed due to its content
NastyMarine
This post is not displayed due to its content
NastyMarine
I think there is a bit too much clutter in the middle. remove some trees imo
NastyMarine
This post is not displayed due to its content
Manbearpig
my last grats got deleted when the map got re put up or changed again lol congratulations on the map in iccup dude wait dudes lol since like three people worked on it
modified by Manbearpig
NastyMarine
:D
SynDrome
This post is not displayed due to its content
SynDrome
This post is not displayed due to its content
Starparty
write something useful or not at all :/
3.mZ)Plague
hmm zergs going to be a bit of a bitch because no min only expo.
Manbearpig
i was thinking about the no min onlys on the map thing but when i look at it i cant seem to find any really good places to throw a min only, as the expo setup it already has is rather nice imo
Testbug
middle expos and lonignus expos are only 2500 gas
SiaBBo
This is actually pretty good map when i played this.
I played this with zerg and there is not much you can do with mutas. Not really mutaharras on this map but some.

Map have ALOT gas. If you go fast lurkers and defend terran's bridge, then go to 2 expos so you get 4 gas very fast. Then just mass with lurkers or make swarm and ultra.

Haven't played on tvp or pvz but i think this is nice macro map.

GJ.
Nightmarjoo
Should be no harder, and potentially a little easier to muta harass on this map than on python. The main/nat structure is similar to that of python justifying the former statement, and the mains being slightly larger to justify the latter.
Manbearpig
iv played a few games of this on iccup so far and i must say im beginning to really like the map lol
SiaBBo
Yes, i know it's like in python but i don't like python, it's ok, but not great. I don't see lots of mutas in python. :)
Manbearpig
exactly but pythons been getting boring for a while now lol plus this map has sexy deco and i like the expo layout alot more than pythons
SiaBBo
Well this has nothing to do with python. :D I just said about mutaharras. I'm gonna play this alot when it comes to motw in iccup.
Nightmarjoo
Are you kidding me? Not a lot of mutas in python? rofl -_-
SiaBBo
Well, when i play it i go lurkers first. Middle is open = hard mutaharras.
you can harras only little naturals
you can't really harras mains. (Talking about 3 and 9.)
Nightmarjoo
lol?
LasTCursE
THE MAP IS IN ICCUP MAP PACK :D:D:D:D:D
SiaBBo
This post is not displayed due to its content
LasTCursE
This post is not displayed due to its content
Testbug
isn't the iccup version the "old" yellow?
SiaBBo
Ya
Testbug
shit, when will yello-ant upload the new version?
sWaGu
how do you make rotating symmetry maps? because vertical is longer than horizontally and i cant do it anyhow.
SiaBBo
Skillz
XeLious
omg, when popular people make da map it famus so fairz kuz damn dats fairz even doe its not diffrant dan moost mapszzzz duuuuur >:(
ProTosS4EveR
what?

@swagu
intuition, you have a good one, its good for you, if not, too bad
modified by ProTosS4EveR
trcc
XeLious
omg, when popular people make da map it famus so fairz kuz damn dats fairz even doe its not diffrant dan moost mapszzzz duuuuur >:(


nonono www.Broodwarmaps.net = English

Seriously, my english is bad, but not that bad. Please do some efforts like everyone here. We don't need 10 years old kids.

Hi all ;)

Testbug
rofl! hi trcc!! long time no see.
any new trcc map?
NastyMarine
im proud of your work testbug :D lol
testbug
thank you nasty :)
and thanks joel for the obs version!!
Crimson)S(hadow
i have something to say...
1.i love it!

2.hi testbug

3.does flothefreak still come here?
testbug
hi Crimson)S(hadow, i guess you are the only person that still liekes me :)

i don't know where is florian, but he posted a couple of comments recently...

but yes, he had left the site for a while!
frontliner
I LOVE THIS MAP VERYMUCH ITS SO COOL
Testbug
wow, thank you very much frontliner :)
i guess nastymarine and nightmarjoo are as happy as me with this map :)

so sad Crackling and Murrow never posted anything in ths thread :(
if i were Johnny B.Goode, i would sai they are jelous :P
ProTosS4EveR
i am jalous too x(


  
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