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Last update for (7)Confession III : 2009, 03, 11 13:30
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3563 (7)Confession III otherExcalibur0.3betaground

The map has been rated 45 times and got a total of 15 points

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Comments:   GMCS (0 elements)

And finally, the third installment in my confession series.
Nobody seems to like it.

How big is it?

Just doesn't give me the epic ffa feel like Seven Sins does.
Middle start location is quite creative. 3 gas but no building space... Zerg will have fun :P
The middle is P12, neutral. :P

Edit: I just noticed I fucked up when I removed what I thought was an extra main, as all Confession maps are to be 7p and I thought I had 8. Whoops. Editing it tonight and will reup. :C
modified by Excalibur
I won't ever understand the habit of placing a p12 sl... It's just useless and looks bad/confusing on the picture...
No, it is needed if you're using unit sprites, they will not show up without it. And I did in fact use one if you look, Khydrian formation to block a certain area.
Since you seem to have experienced something different there might exist conditions under which I am wrong, but my normal experience is as follows:

Unit sprites will always, but only under that condition, show up ingame if they are placed for player 12 (normal sprites, however, can be placed for any player).
Player 12 never needs a starting location and starting locations for hyperplayers (p9...p12) have no effect in the game.

If you are able to produce any behaviour of the game differing therefrom I would ask you to describe me exactly what you did to do so for me and other mappers to avoid such complications.

Thank you for your effort.
I was simply told when unit sprites and spells started to get popular here at BWMN that the P12 SL was needed. It's become habit, and even if it is or isnt needed, it's not much to place it to be on the safe side. I honestly don't care enough to find out. :P

Edit: map and pic updated.
modified by Excalibur
You don't need the player12 sl, so if you do, you're doing something wrong.
192x192, it isnt there for me to list.
i think the 12p start location is to place mineral fields well (personally i use hatchery)
I'm just saying when I learned about placing P12 sprites here at BWMN, people said that the SL was needed. Even if it isn't, what's it matter?

Could we please focus on comments that help improve the map? And I know even that's going to be hard to get comments on here because these aren't the usual style of maps either. But whatever.

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