|Back to "beta" maps. Show all maps.|
Last update for (4)midnight solace : 2009, 08, 13 09:54
|mapID||Mapname (comments)||map size||Author||Rating||Type||play type|
|3800|| (4)midnight solace|| 128*128||devout||0.2||beta||ground|
The map has been rated 47 times and got a total of 10 points
You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
|Lol, I can tell someone didn't use the mirror tool but w/e.|
I don't know what to say 'cept it doesn't look balance, looks tight, and undecorative.
I understand if it's your first map but dry to decorate more and make it look more prettier.
|I love some things, but don't like the map in actual game play it might be 2 confusing 4 players. |
Good imagination tho.
|the nat setup is cool but after that it gets confusing|
|I like the concept. The map isn't mirrored as mentioned. Multiple ways into the main. Get starforge or another advanced mapeditor. Work out how to mirror a map. Work on one quarter of the map in detail. |
A confusing map is a good thing IMO. It throws the robotic players off and fqavours creative play.
modified by Schavuit
Upload replay for this map
Add your comment:
Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots