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Last update for (4)World Tree : 2009, 09, 18 23:58
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3861 (4)World Tree 128*128Excalibur and sWaGu1.1betaground

The map has been rated 24 times and got a total of 27 points
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Comments:   GMCS (0 elements)


Excalibur
Thanks to sWaGu for the basis that I worked with. :)

Deco/doodads to come soon.
modified by Excalibur
sWaGu
you used the idea of middle to outside :)
coV
Hm...nice! But the mains look straight, make it a little curvy?

Tanks will be very strong in this one, and deco can look way better.
Excalibur
@sWaGu
It was needed, there just wasn't enough room to do the 3rds like I wanted. But what I like is that the main and third share their turret line.

@coV
I'll do what I can with the mains, and I said deco isn't done yet. :P
Excalibur
Updated! :DDD
sTY_leZerG-eX
WoW I like this!
coV
Me too! but make the middle more better, feels like mud is ruining it :P
Excalibur
I dunno CoV, I liked the layers =/
Excalibur
Updated again. Refresh page if the new pic isn't showing.
NastyMarine
very cool, but get rid of the trees and other doodads in the main bases. THey are unnecessary
larjarse
Tankable mains?
neobowman
Problems may arise if you can tank the main gas in one position and not from another. If something like that happened, I'd go and copy katrina and just do rotational symmetry for the gas too.
larjarse
And blue has more room behind minline
Excalibur
Updated and name changed. Not going to decorate the mains until I get some feedback on them. With the setup of this map its really hard to fix the tanking problems, but I'm working on it.

Edit: Yes I realize the gas problem, I'll fix it later. v.v
modified by Excalibur
neobowman
Haha, you actually used those tree models. Thought nobody would ever use em in a melee map. They look great.
spinesheath
Shouldn't there be more grass around those trees? And you could have varied the tree sprites a little.
Excalibur
Any further changes need to be made on the mains? I did my best to free them up from tanking. Should I make them smaller by doubling the wall or trust players not to be stupid and line everything up on the outside so it can get gg'd?
larjarse
Definitely make the middle more green, the map is too brown and tan. I don't like the rock doodads at the extremities of 12,3,6,9. they seem to get in the way (especially right and left sides) A better solution to tighten these paths would be just to leave cliffs hanging off here and there. The top cliffs on the top positions (and the bottom of the bottom positions) look to repetitive and unattractive.

Mains look good, however, top right and bottom left are definitely bigger. Just a bit bigger
modified by larjarse
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