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Last update for (2) Fireblast : 2010, 02, 08 07:02
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
3996 (2) Fireblast 128*96x-species0.2betahybrid

The map has been rated 25 times and got a total of 5 points
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Comments:   GMCS (0 elements)


sTY_leZerG-eX
Not bad, I like this one!
sTY_leZerG-eX
OK here I'm just checking, you do realize that even if the mains give the illusion of being on high ground they are not? What really happens here is a low ground base that really is like a normal jungle main base that is surrounded by temple Example: (3)Longinus, only difference is that in the choke where your "ramp" is you are going to have a ridge, not a ramp Example: you are going to have a small ridge version, like in the map (2)Heartbreakridge.

Capish so far ?
JungleTerrain
Confusing mains, just make them either lowground or highground.

It seems that the map would be split too easily, with each player securing the 4 bases pretty easily(nat[obviously], 3rd gas, minonly)
sWaGu
the mains i saw them somewhere on a ash map.
XeLious
This post is not displayed due to its content
Nightmarjoo
The nat's kinda yucky.
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