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Last update for (4)Escher Plane : 2014, 01, 07 07:56
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4107 (4)Escher Plane 128*128Freakling1.5betahybrid

The map has been rated 51 times and got a total of 76 points
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Comments:   GMCS (0 elements)


sTY_leZerG-eX
EDIT by Freakling:
- The islands are obviously...
!!!>>>ISLANDS<<< !!!...
So every one who complained about "pathing issue" can safely be declared non compos mentis now...
- For those of you who seem to have this incredible gap in education of not knowing who Maurits Cornelis Escher was (and who are therefore absolutly incapable of grasping the maps thematic concept):
http://en.wikipedia.org/wiki/M._C._Escher
http://www.mcescher.com/
- Again: the islands are normal islands that obviously also double as cliffs for the minonlies
The egg-mineral-crystal formations however allow single workers to be pushed through to take the islands without the need for droptech, allowing early hidden expos and hidden tech. Fast transformation to drop tech is obviously crucial, however.

I think I should interchange the positions of the minonlies nad the crystal blocks...


Ow common man wtf??
modified by freakling
JungleTerrain
zerg third gas will be such a pain
neobowman
Third gas doesn't look that har dimo. Though the map is a bit big, it shouldn't be ridiculously hard to secure another main.

Terrain editting looks really good from the minimap. Will have to see in game to take a better look.
sTY_leZerG-eX
Haha lol is it U LastCursE?
LasTCursE
Is that supose to be an insult lezerg? : D
sTY_leZerG-eX
lol no, but I do think its u, is it?
I think I caught u :)
ProTosS4EveR
making these huge custom bridges wasted too much time :(
JungleTerrain
so middle is high ground?

clever ramps into mains :P

I don't like options for 3rd gas on this map though, I don't know why. Middle is too open, i think.

Based on the fact that LasTCursE hasn't uploaded any new maps recently, and he hasn't been updating anything else, and since he likes to be creative, and is good with symmetry, and likes puppies, it is likely that it IS LasTCursE
Nightmarjoo
rofl funny map. Mains and nats are ugly, and the islands are too spacious.
Kinosjourney
This map is sexy, but the islands doesn't make much sense cause of the neutral crystals.
Are you putting path issue there on a purpose? ^_^
modified by Kinosjourney
LasTCursE
IT'S NOT ME GOD DAMN IT!! -.-
If it was me the mains would've looked better and had normal ramps, big natural, no crystals :D and it's not my type of deco

(i like the middle of this map tho lol)
modified by LasTCursE
JungleTerrain
@Kinosjourney

What is map issue? lol
JungleTerrain
Are we ever going to find out who made this map, along with that other desert map?
Kinosjourney
I mean't path issue, JungleTerrain.
My bad for not checking my spelling :(
supernerdhanko
this is soooo bad for z but i want to see some p or t playing on this map :)
sTY_leZerG-eX
Ah, love the custom terrain, but not digging anything else, including expo lay out. Map might be to open 4 my taste.
traceurling
Holy crap this map is beautiful I love the aesthetics
Freakling
Yeah, one day I will update this...
modified by Freakling
NegativeZero
what even needs updating?
traceurling
I think one thing is rotate the natural minerals to make them harassable by mutas
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