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Last update for (2) Beatiful fury : 2010, 11, 08 21:00
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4209 (2) Beatiful fury 128*96x-species0.5betahybrid

The map has been rated 56 times and got a total of 28 points
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Comments:   GMCS (0 elements)


x-species
I'm Back guys ;d tell me what you think for my new map and give some suggestions please :]
Gnom
I like the overall!
But:
Download broken.
Terrans dont wall their choke like that, the Rax are supposed to be under the supplies, so that not even Lings fit trough it.
Also, i'd suggest to change 2 and 8, as they are kind of "boring" like that.
modified by Gnom
x-species
no terran wall the choke like that ....
Gnom
... do what ou want. a succesful wall in is rax under sup :)
still dl doesnt work ;|
modified by Gnom
Kinosjourney
Map a bit too small, but i like the base layout.
K_A
That's a lot of terrain
I'm congused as to the elevation at the ramps edges.... Or is there any?
Kinosjourney
Theres elevation on the ramps, but not beyond them. Which is why he should have High Jungle up there and not low dirt.
K_A
I thought so.....
And if you decide to do that...
Lots of work :(
modified by K_A
JungleTerrain
confusing map, where would you be in higher elevation? If you keep making these kind of maps, make sure YOU TAKE ELEVATION/HEIGHT DIFFERENCES into consideration. People will try to adjust their armies because theey might think one side of ramp has higher elevation or something. UNNECESSARY tile editing IMO
x_species
Well so what prevents you from ramps and there is only low Ground .. is new, interesting and different ;) guys
JungleTerrain
its not new, its confusing. you make people think there are different elevation levels. Why don't u see a lot of these maps? because they are confusing to players who have never played on it.
K_A
Honestly, I don't see anything on the "higher area" where you couldn't have used high terrain.
Kinosjourney
Bad mineral lines at 12 and 6 o'clock expansions (not the naturals) :P
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