|I'm Back guys ;d tell me what you think for my new map and give some suggestions please :]|
|I like the overall!|
Terrans dont wall their choke like that, the Rax are supposed to be under the supplies, so that not even Lings fit trough it.
Also, i'd suggest to change 2 and 8, as they are kind of "boring" like that.
modified by Gnom
|no terran wall the choke like that ....|
|... do what ou want. a succesful wall in is rax under sup :) |
still dl doesnt work ;|
modified by Gnom
|Map a bit too small, but i like the base layout.|
|That's a lot of terrain|
I'm congused as to the elevation at the ramps edges.... Or is there any?
|Theres elevation on the ramps, but not beyond them. Which is why he should have High Jungle up there and not low dirt.|
|I thought so.....|
And if you decide to do that...
Lots of work :(
modified by K_A
|confusing map, where would you be in higher elevation? If you keep making these kind of maps, make sure YOU TAKE ELEVATION/HEIGHT DIFFERENCES into consideration. People will try to adjust their armies because theey might think one side of ramp has higher elevation or something. UNNECESSARY tile editing IMO|
|Well so what prevents you from ramps and there is only low Ground .. is new, interesting and different ;) guys |
|its not new, its confusing. you make people think there are different elevation levels. Why don't u see a lot of these maps? because they are confusing to players who have never played on it.|
|Honestly, I don't see anything on the "higher area" where you couldn't have used high terrain.|
|Bad mineral lines at 12 and 6 o'clock expansions (not the naturals) :P|