|No author. :O|
alot of wasted space i am thinking.
there could be at least another nat for each player.
modified by crystaldrag
|Another concept killed by seige tanks|
|This is a lezerg map 110% sure! and it looks fantastic no bad comments! :) |
EDIT: Freakling It could work for a mainly Air oriented match up with the posibility to go ground army as well (even only on the outscirts) but then again all the expos are there so you have to move your air army in the shooting range of the ground one to attack them :) I think it could have some very fun games on it ^^
EDIT2: The middle path could make it very hard to hold on a proxy rush by protoss putting one gateway close to opponent's nat and other one in the main and pumping zealots from both sides
modified by LasTCursE
|Crystal is kinda right, the whole layout doesn't work, it's just too tight.|
Phobic is also right... It's not the tanks' fault, It's called bad layout design.
LasTCursE is likely almost 110% wrong, though...
|I do not wish to insult your intelligence sir, but this resolution sucks X_X|
although this map is not really balanced. It would still be interesting to play vs ai
|what the fuck happend to the picture LOL|
|Awesome map :D|
|Actualy with this new middle and taking a closer look at the third it looks more like a freakling map now lolz |
My guees would be like this
It's a Lezerg's map 75%
It's a Freakling's map 25%
modified by LasTCursE
|Now LC is definitely at least 25% wrong...|
|The new middle looks like something that you would do cuz it's already used in both of your outland colony and escher plane maps !|
|And in Lucid, Zapretnāa Zona, Razor, Schizo, Mystique, ...|
..., Voices IV,...
...., Roadrunner, Medusa, Troy, Arcadia,...
Right, it must be me...
|Bad pic, cool map, but.. not me :(|
|I don't think it matters who made it because it is a broken concept.|
|The concept isn\'t broken, i think this can work out if it gets rearranged. Theres tons of ways like removing the space area in the middle and filling it with bridge tiles, moving the highground naturals etc. |
And moving the naturals closer to the middle would open up more space, the author should try it and see how it works out :)
modified by Kinosjourney
|Et voilą - c'est Pathfinder II... No one saw it coming... O_o|
|it's either lezerg or freakling ! |
|lol it has stylezerg's id in map properties|
modified by Nightmarjoo
|I KNOW WHAT YOU DID THERE STY!! xD|
|Hey, good news: I might actually find some time to work on one of mine actual (3) projects this weekend...|
|oooOOOOO0000 no! I have been caught!!! |
Ok ok ok I admit IT IS MY MAP!
Ok something to know about the map(This might change ur perspective about the map):
Ok so I dont know if u guys have noticed but the middle is not just a good looking thing taking up useful space, it is actually a little arena like in blood bath, why? Well because the choke that YOU see leading to that bridge battle field is actually a ---BLUE STORM CHOKE---
Much + 2 say about map because its actually not as simple as it seems.
Freakling: Looking forward 2 seeing one of ur 3 maps.
|I knew it ! :D|
|Eep! freakling was wrong then?|
|It has way too little deco overkill for a typical leZerg map.|
lol Last how the hell did u know it was me right away?
Deco will come lol, as soon as I get suggestions bla bla bla..
|Lack of flank room.|
Open expos easily protected with siege tanks.
Middle easily dominated with siege tanks.
This concept is broken.
|Freakling lezerg always puts deco last on his maps :D|
Sty i knew because of the picture,concept,name and lack of decoration =D :P Awesome maps are easy to recodnize of who is their creator :D
|People were surprinsingly indetermined regarding the issue whem I played ghost mapper for half a year :P|
And I think he should work on Grains of Sand instead, because layouts like this one just don't work well.
|I really liked this, shame I did not finish it :(|