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Last update for (2)Increo1.1 : 2012, 09, 01 18:34
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4502 (2)Increo1.1 96*128Taranok0.6betaground

The map has been rated 49 times and got a total of 27 points

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Comments:   GMCS (0 elements)

My 4th map!

I haven't made a map in a month or so, but now I've got a little energy and self-motivation to make another!


modified by Taranok
Awkwardly shaped mains, Main to nat distance too long, no good third for zerg, a lot of wasted space.

What's the concept? I don't really see one except the hills and the bridge :O but those look like they were just thrown in there randomly.

Also, the decoration could be better. I'm not sure if you're done with the decoration, or the map, in general.
modified by JungleTerrain
Mains are awkward? they seem similar to destination to me.

I really am not a decoration person. I don't see why people care so much. I never heard anybody complain about Ground Zero cause there's hardly any deco. (yeah and I know its because Ash doesn't have good terrain doodads and styles)

What should I do with wasted space, just move and add expos?
modified by Taranok
The mains are not like in destination.

Destination has circular mains and the starting location almost in the middle. This one is just a long oval with the starting location at the farthest end of it.

By decoration, I also mean the way you shape your mains, nats, ridges, bridges, etc. Not exactly placing doodads on the map. The reason why I think decoration shouldn't be ignored is that players are already "hostile" to foreign maps simply because they are not familiar with them. If you want to sell your product, you will try to make it look the most appealing you can get it to look so that you can sell it. See what I mean?

Also, with the wasted space, I think it might be a good idea to add another expo per player. Maybe move things around so that you have a more secure third gas (this will help zerg).

It's so different.
yeah, I kinda forgot, haven't played the map for a little bit now.
This map seems cool
everything's really random and not really designed...

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