broodwarmaps.net banner

BWMN Time
06/26/2022
16:08
News
new account
list users
Login:
name:
:PW.:
Replays
Map DB
ICCup
Map Access
New map
Edit map
 


Back to "final" maps.   Show all maps.
Last update for (4)Refresh_1.0 : 2017, 04, 16 16:47
mapIDMapname (comments)map sizeAuthorRatingTypeplay type
4894 (4)Refresh_1.0 128*128Ovalient0.1finalground

The map has been rated 51 times and got a total of 5 points
<<>>
Download
Melee

Observer

You can rate the map here. Chose a grade between 10 (best) and 0 (worst).
Comments:   GMCS (0 elements)


Ovalient
OMG, I wrote the wrong name at "Author"...
How can I fix it?
modified by Ovalient
outscar
Welcome to BWMN.
http://www.panschk.de/mappage/editpub.php
(Edit map button on left side)
Then enter mapID (which is 4894) and pass. Also re-edit tileset, it can be buggy sometimes.

I think I saw this map on ASL map submissions page. Looks interesting.
JungleTerrain
<----

Map Access

Edit Map <---- click on this one

You can change author there. Remember your password to edit map.

Yeah I saw this on the ASL submissions. Good stuff, the symmetry is well done.

Personally I think I would like to have an overlord spot for zerg at the natural though.
modified by JungleTerrain
Ovalient
Okay. Now I've been updated everything.
Thanks for advising.
Freakling
Hello and welcome to BWMN, Ovalient.

This maps looks very nice.

However, you have some massive terrain level bugs going on in the centre (possibly in other places too, but centre is obvious from the picture).
The easiest way to fix this is to download CHKDraft and use the ViewTerrainDisplay Tile Elevations option.
Another thing you should change are the naturals. Right now there is no cliff behind the minerals , but enough space to build turrets there. This massively deters Muta harrassment. Add to that the comlete lack of a ramped ot tight-choked third option, which weakens Lurker defences considerably, and you have a map that mssively disfavours Zerg against Terran.
Personally I would add a High Basilica cliff behind all the natural minerals. this would also help with the lack of an Ovi spot that Jungle has pointed out.
Replays



Upload replay for this map
Add your comment:


Because of heavy spam on the map comments, it is needed to be logged in to post. We are sorry that this has to be done because nothing else stops spam bots
random map
  (2)Ruins of Sardia
Newest updates:
  (2)Amazon
  (4)Patricia0.93
  (8) Final Explora..
  (3)Nobody 0.67
  (4)yet again
  (6)Ancient Bridges
  (6)Dreamweaver
  (2)Sea_Breeze_1.1
  (2)Reflection 0
  (4)Lost Horizon 0..
MOTM
  • month 12:
      (4)Oil Flow_0
  • MOTW
  • week 2021.01:
      (3) Lambda 1.0
  • Main Forum
  • Share..(Shade)R)
  • I nee..(
  • Magna..(RedGoliath)
  • No Fo..(Minerals)
  • Feedback
  • This s..(triller1)
  • Rotati..(triller1)
  • Off Topic
  • scm dr..(sugardad)
  • Vetera..(ProTosS4Ev)
  • What's..(triller1)
  • Starcraft 2
  • announ..(triller1)
  • STARCR..(triller1)
  • Search Forum
    Articles:
     
  • How to make larvae spawn at the bottom right corner  
  • Worker pathing guide - How to debug and balance resour  
  • An elegant way of dealing with cliff asymmetry
  • Competition:
     
  • Innovative Naturals Competition  
  • Tourney Map Pack Aspirant Suggestions  
  • Maps That Need A Remake  
  • Think Quick Map Contest ($100 prize)